A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility

Thomas Laurits MacDonald Arnskov, Anders Frederik Elmholdt, Kristian Hagemann Jensen, Nicklas Rune Kristoffersen, Jonas Litvinas, Frederik Langwithz Waldhausen, Niels Chr. Nilsson, Rolf Nordahl, Stefania Serafin

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

2 Citationer (Scopus)

Abstrakt

This poster details the design and evaluation of Locomotion3 - a framework that allows users to freely alternate between real walking, walking-in-place (WIP), and a skateboard metaphor depending on whether navigation requires efficiency, precision, or both. The user study compared the framework to WIP locomotion and the skateboard metaphor and found that Locomotion3 achieves a balance between the efficiency of the skateboard metaphor and the precision of WIP locomotion.
OriginalsprogEngelsk
Titel2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
RedaktørerFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
Antal sider2
ForlagIEEE Press
Publikationsdato24 aug. 2018
Sider507-508
Artikelnummer8446165
ISBN (Trykt)978-1-5386-3366-3
ISBN (Elektronisk)978-1-5386-3365-6
DOI
StatusUdgivet - 24 aug. 2018
Begivenhed25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Tyskland
Varighed: 18 mar. 201822 mar. 2018

Konference

Konference25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
LandTyskland
ByReutlingen
Periode18/03/201822/03/2018
SponsorART, Digital Projection, et al., Haption, MiddleVR, VICON
NavnI E E E Virtual Reality Annual International Symposium
ISSN1087-8270

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