Abstract
We address the topic of real-time, view-dependent exposure control in Virtual Reality (VR). For VR to realistically recreate the dynamic range of luminance levels in natural scenes, it is necessary to address exposure control. In this paper we investigate user preference regarding the temporal aspects of exposure adaptation. We design and implement a VR experience that enables users to individually tune how fast they prefer the adaptive exposure control to respond to luminance changes. Our experiments show that 60% of users feel the adaptation significantly improves the experience. Approximately half the of users prefer a fast adaptation over about 1-2 seconds, and the other half prefer a more gradual adaptation over about 10 seconds.
Originalsprog | Engelsk |
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Titel | GRAPP 2024 - 19th International Conference on Computer Graphics Theory and Applications |
Antal sider | 6 |
Vol/bind | 1 |
Forlag | SciTePress |
Publikationsdato | 13 mar. 2024 |
Sider | 307-312 |
ISBN (Elektronisk) | 978-989-758-679-8 |
DOI | |
Status | Udgivet - 13 mar. 2024 |