Adaptive Storyworlds: Utilizing the Space-Time Continuum in Interactive Digital Storytelling

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Abstract

One of the challenges of interactive digital storytelling systems is to support the users’ experience of being able to freely roam open sandbox-like storyworlds, while at the same time maintaining control over the distribution and order of events in the mediated narrative. However, although several investigations into how to address this challenge have been conducted, there seems to be a lack of focused research into the possibilities of using the concept of space-time continuum to organize the mediation of events. This paper will thus describe ideas, concepts and examples of how space-time may be used to organize events while maintaining narrative engagement, by introducing a suggestion for a framework, which exploits the possibilities of space-time.
OriginalsprogEngelsk
TitelInteractive Storytelling : 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings
RedaktørerHenrik Schoenau-Fog, Luis Emilio Bruni, Sandy Louchart, Sarune Baceviciute
Antal sider8
ForlagSpringer
Publikationsdato5 dec. 2015
Sider58-65
ISBN (Trykt)978-3-319-27035-7
ISBN (Elektronisk)978-3-319-27036-4
DOI
StatusUdgivet - 5 dec. 2015
Begivenhed8th International Conference on Interactive Digital Storytelling, ICIDS 2015 - Copenhagen, Danmark
Varighed: 30 nov. 20154 dec. 2015

Konference

Konference8th International Conference on Interactive Digital Storytelling, ICIDS 2015
Land/OmrådeDanmark
ByCopenhagen
Periode30/11/201504/12/2015
NavnLecture Notes in Computer Science
Vol/bind9445
ISSN0302-9743

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