An Adaptive Game Algorithm for an Autonomous, Mobile Robot: A Real World Study with Elderly Users

Søren Tranberg Hansen, Thomas Bak, Claus Risager

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

2 Citationer (Scopus)
446 Downloads (Pure)

Abstrakt

This paper presents a field study of a physical ball game for elderly based on an autonomous, mobile robot. The game algorithm is based on Case Based Reasoning and adjusts the game challenge to the player’s mobility skills by registering the spatio-temporal behaviour of the player using an on board laser scanner.We have investigated the adaptiveness of the game algorithm in an open-ended environment with older adults using different assistive tools playing in at a rehabilitation center. The study shows that the robot operates robustly in the real world and that the game algorithm adjusts the challenge to different players, but fails when players show non-standard behaviour.
OriginalsprogEngelsk
Titel2012 IEEE RO-MAN : The 21st IEEE International Symposium on Robot and Human Interactive Communication
Udgivelses stedParis
ForlagIEEE Press
Publikationsdato2012
Sider892 - 897
ISBN (Trykt)978-1-4673-4604-7
ISBN (Elektronisk)978-1-4673-4605-4
DOI
StatusUdgivet - 2012
BegivenhedThe 21st IEEE International Symposium on Robot and Human Interactive Communication - Paris, Frankrig
Varighed: 9 sep. 201213 sep. 2012

Konference

KonferenceThe 21st IEEE International Symposium on Robot and Human Interactive Communication
LandFrankrig
ByParis
Periode09/09/201213/09/2012
NavnIEEE RO-MAN proceedings
ISSN1944-9445

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    Citationsformater

    Hansen, S. T., Bak, T., & Risager, C. (2012). An Adaptive Game Algorithm for an Autonomous, Mobile Robot: A Real World Study with Elderly Users. I 2012 IEEE RO-MAN: The 21st IEEE International Symposium on Robot and Human Interactive Communication (s. 892 - 897). IEEE Press. IEEE RO-MAN proceedings https://doi.org/10.1109/ROMAN.2012.6343864