TY - GEN
T1 - An augmented reality third landscape
AU - Iaconesi, Salvatore
AU - Simeone, Luca
AU - Hendrickson, Cary
PY - 2011
Y1 - 2011
N2 - Leaf++ is an ubiquitous, interstitial information tool. It is designed as a new "eye" that can be used to look at the natural landscape of our cities. It is designed to help us see and understand the Third Landscape. Leaf++ is an augmented reality system which employs computer vision techniques to recognize plants from their leaves, and allows us to associate them with digital information, interactive experiences, and generative aesthetic experiences whose purpose is to create a disseminated, ubiquitous, accessible form of interaction with the natural environment which allows the creation of a suggestive, exciting and, most of all, desirable and accessible contact with the knowledge, wisdom and awareness about the inhabitants of the natural ecosystem in our surroundings. This paper presents supporting theories, methodological approaches used in the research and project, technological strategy and two use cases: for education and art performance.
AB - Leaf++ is an ubiquitous, interstitial information tool. It is designed as a new "eye" that can be used to look at the natural landscape of our cities. It is designed to help us see and understand the Third Landscape. Leaf++ is an augmented reality system which employs computer vision techniques to recognize plants from their leaves, and allows us to associate them with digital information, interactive experiences, and generative aesthetic experiences whose purpose is to create a disseminated, ubiquitous, accessible form of interaction with the natural environment which allows the creation of a suggestive, exciting and, most of all, desirable and accessible contact with the knowledge, wisdom and awareness about the inhabitants of the natural ecosystem in our surroundings. This paper presents supporting theories, methodological approaches used in the research and project, technological strategy and two use cases: for education and art performance.
KW - augmented reality
KW - computer vision
KW - interaction design
KW - knowledge sharing
KW - ubiquitous learning
KW - ubiquitous media
UR - http://www.scopus.com/inward/record.url?scp=84860669093&partnerID=8YFLogxK
U2 - 10.1145/2181037.2181080
DO - 10.1145/2181037.2181080
M3 - Article in proceeding
AN - SCOPUS:84860669093
SN - 9781450308168
T3 - Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2011
SP - 254
EP - 257
BT - Proceedings of the 15th International Academic MindTrek Conference
T2 - 15th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2011
Y2 - 28 September 2011 through 30 September 2011
ER -