An educational model for integrating game-based and problem-based learning in data-driven flipped classrooms

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Abstrakt

Active learning has been employed in higher education, as a way to engage students more efficiently and encourage the development of 21 st century skills. The flipped classroom (FC) in particular has known a remarkable development. The FC is defined as a teaching method where “events that have traditionally taken place inside the classroom now take place outside and vice versa”. The FC takes place into three stages: pre-class, in-class and post-class, all of which have used various technological tools and online environments. There is still, however, some lacks in research and development around the FC. Research into combining the FC with other active learning methods such as Problem-Based Learning (PBL) or Game-Based Learning (GBL) is a recent field of study. Furthermore, any endeavor into combining the FC and other methodologies or expanding the FC has been limited to one of its three stages, usually either for pre-class preparation or for in-class activities. Similarly, use of technology and learning analytics had so far been mostly limited to out-of-class periods. Therefore, we consider that there is potential in building a new theoretical model to enhance the FC methodology by incorporating problem-based learning and learning analytics in the full learning process, and to develop the new FC model as an adaptive, data-driven, personalized experience. This paper will therefore present the new pedagogical model, its structure, and the technological tools that will support its development.

OriginalsprogEngelsk
TitelEmerging Technologies for Education - 4th International Symposium, SETE 2019, held in Conjunction with ICWL 2019, Revised Selected Papers
RedaktørerElvira Popescu, Tianyong Hao, Ting-Chia Hsu, Haoran Xie, Marco Temperini, Wei Chen
Antal sider10
Vol/bind11984
ForlagSpringer
Publikationsdato2020
Sider145-154
ISBN (Trykt)9783030387778
ISBN (Elektronisk)9783030387785
DOI
StatusUdgivet - 2020
BegivenhedInternational Conference on Web-Based Learning 2019 - Magdenburg, Tyskland
Varighed: 23 sep. 201925 sep. 2019

Konference

KonferenceInternational Conference on Web-Based Learning 2019
LandTyskland
ByMagdenburg
Periode23/09/201925/09/2019
NavnLecture Notes in Computer Science
Vol/bind12076
ISSN0302-9743

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  • Citationsformater

    Algayres, M. G., & Triantafyllou, E. (2020). An educational model for integrating game-based and problem-based learning in data-driven flipped classrooms. I E. Popescu, T. Hao, T-C. Hsu, H. Xie, M. Temperini, & W. Chen (red.), Emerging Technologies for Education - 4th International Symposium, SETE 2019, held in Conjunction with ICWL 2019, Revised Selected Papers (Bind 11984, s. 145-154). Springer. Lecture Notes in Computer Science, Bind. 12076 https://doi.org/10.1007/978-3-030-38778-5_17