An Interactive Visualization of the Past using a Situated Simulation Approach

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Resumé

This paper describes aspects of the development of an interactive installation for visualizing a 3D reconstruction of a historical church chapel in Kolding, Denmark. We focus on three aspects inherent to a mobile Augmented Reality development con- text; 1) A procedure for combating gyroscope drift on handheld devices, 2) achieving realistic lighting computation on a mobile platform at interactive frame-rates and 3) an approach to re- location within this applications situated location without position tracking. We present a solution to each of these three aspects. The development is targeted a specific application, but the presented solutions should be relevant to researchers and developers facing similar issues in other contexts. We furthermore present initial findings from everyday usage by visitors at the museum, and explore how these findings can be useful in connection with novel technology for facilitating information transfer to a museum audience. The installation is in active commercial use and is currently logging further user interactions via in-application logging for future investigations in line with this project.
OriginalsprogEngelsk
TitelProceedings of the 2013 Digital Heritage International Congress
RedaktørerAlonzo C. Addison, Gabrielle Guidi, Livio De Luca, Sofia Pescarin
Antal sider8
Vol/bind1
ForlagIEEE
Publikationsdato2013
Sider307-314
ISBN (Elektronisk)978-1-4799-3169-9
DOI
StatusUdgivet - 2013
BegivenhedDigital Heritage 2013 - La Villa Méditerranée and MuCEM, Marseille, Frankrig
Varighed: 28 okt. 20131 nov. 2013
Konferencens nummer: 1

Konference

KonferenceDigital Heritage 2013
Nummer1
LokationLa Villa Méditerranée and MuCEM
LandFrankrig
ByMarseille
Periode28/10/201301/11/2013

Fingerprint

Visualization
Museums
Religious buildings
Relocation
Augmented reality
Gyroscopes
Lighting

Citer dette

Madsen, J. B., & Madsen, C. B. (2013). An Interactive Visualization of the Past using a Situated Simulation Approach. I A. C. Addison, G. Guidi, L. De Luca, & S. Pescarin (red.), Proceedings of the 2013 Digital Heritage International Congress (Bind 1, s. 307-314). IEEE. https://doi.org/10.1109/DigitalHeritage.2013.6743754
Madsen, Jacob Boesen ; Madsen, Claus B. / An Interactive Visualization of the Past using a Situated Simulation Approach. Proceedings of the 2013 Digital Heritage International Congress. red. / Alonzo C. Addison ; Gabrielle Guidi ; Livio De Luca ; Sofia Pescarin. Bind 1 IEEE, 2013. s. 307-314
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abstract = "This paper describes aspects of the development of an interactive installation for visualizing a 3D reconstruction of a historical church chapel in Kolding, Denmark. We focus on three aspects inherent to a mobile Augmented Reality development con- text; 1) A procedure for combating gyroscope drift on handheld devices, 2) achieving realistic lighting computation on a mobile platform at interactive frame-rates and 3) an approach to re- location within this applications situated location without position tracking. We present a solution to each of these three aspects. The development is targeted a specific application, but the presented solutions should be relevant to researchers and developers facing similar issues in other contexts. We furthermore present initial findings from everyday usage by visitors at the museum, and explore how these findings can be useful in connection with novel technology for facilitating information transfer to a museum audience. The installation is in active commercial use and is currently logging further user interactions via in-application logging for future investigations in line with this project.",
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Madsen, JB & Madsen, CB 2013, An Interactive Visualization of the Past using a Situated Simulation Approach. i A C. Addison, G Guidi, L De Luca & S Pescarin (red), Proceedings of the 2013 Digital Heritage International Congress. bind 1, IEEE, s. 307-314, Marseille, Frankrig, 28/10/2013. https://doi.org/10.1109/DigitalHeritage.2013.6743754

An Interactive Visualization of the Past using a Situated Simulation Approach. / Madsen, Jacob Boesen; Madsen, Claus B.

Proceedings of the 2013 Digital Heritage International Congress. red. / Alonzo C. Addison; Gabrielle Guidi; Livio De Luca; Sofia Pescarin. Bind 1 IEEE, 2013. s. 307-314.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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AB - This paper describes aspects of the development of an interactive installation for visualizing a 3D reconstruction of a historical church chapel in Kolding, Denmark. We focus on three aspects inherent to a mobile Augmented Reality development con- text; 1) A procedure for combating gyroscope drift on handheld devices, 2) achieving realistic lighting computation on a mobile platform at interactive frame-rates and 3) an approach to re- location within this applications situated location without position tracking. We present a solution to each of these three aspects. The development is targeted a specific application, but the presented solutions should be relevant to researchers and developers facing similar issues in other contexts. We furthermore present initial findings from everyday usage by visitors at the museum, and explore how these findings can be useful in connection with novel technology for facilitating information transfer to a museum audience. The installation is in active commercial use and is currently logging further user interactions via in-application logging for future investigations in line with this project.

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Madsen JB, Madsen CB. An Interactive Visualization of the Past using a Situated Simulation Approach. I C. Addison A, Guidi G, De Luca L, Pescarin S, red., Proceedings of the 2013 Digital Heritage International Congress. Bind 1. IEEE. 2013. s. 307-314 https://doi.org/10.1109/DigitalHeritage.2013.6743754