@inbook{0822a8d84745428aad289aa1c9b73185,
title = "An Overview of Recent Advances in Technologies of Inclusive Well-Being",
abstract = "This chapter reflects on luminary work on the use of digital media for the therapeutic benefit and well-being of a wide range of people. It also discusses the importance of multidisciplinarity, end user participation in design, and the future of new technologies of inclusive well-being. A summary of the chapters included in this book is also presented.",
author = "Brooks, {Anthony Lewis}",
note = "Book chapter in Brooks et al 2017 {"}Recent Advances in Technologies of Inclusive Well-Being: Wearables, Virtual Interactive Spaces Wearables, Virtual Interactive Spaces (VIS)/Virtual Reality, Authoring tools, and Games (Serious/Gamification). Springer, (Intelligent Systems Reference Library). DOI 10.1007/978-3-319-49879-9 Intelligent Systems Reference Library Volume 119 Springer International Publishing AG Copyright Year 2017 More information about this series at http://www.springer.com/series/8578 ISSN 1868-4394 ISSN 1868-4408 (electronic) ISBN 978-3-319-49877-5 ISBN 978-3-319-49879-9 (eBook) pp. 1-11",
year = "2017",
month = feb,
day = "20",
doi = "10.1007/978-3-319-49879-9_1",
language = "English",
isbn = "978-3-319-49877-5",
series = "Intelligent Systems Reference Library",
publisher = "Springer",
pages = "1--11",
editor = "Sheryl Brahnam and {C. Jain}, Lakhmi and Bill Kapralos",
booktitle = "Recent Advances in Technologies for Inclusive Well-Being:",
address = "Germany",
}