Abstract
In cooperative games that involve team-mates that are controlled by either a computer or another human player, is there a difference in how humans assign credit or blame? There has been some related work on computers as team-mates and credit/blame assignment, but there does not seem to have been work to show whether the belief that a team-mate is human or not affects this. A qualitative study was conducted, in which 16 participants played variations of a team-based game with one of four kinds of team-mates: human (real or perceived) or AI (real or perceived). The two main findings of this research are that the perception of whether a team-mate is human or computer results in different credit/blame assignment and results in inaccurate skill assessment.
Originalsprog | Engelsk |
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Titel | Proceedings of the ACM 2011 Conference on Computer Supported Cooperative Work, CSCW 2011 |
Antal sider | 4 |
Publikationsdato | 29 apr. 2011 |
Sider | 685-688 |
ISBN (Trykt) | 9781450305563 |
DOI | |
Status | Udgivet - 29 apr. 2011 |
Udgivet eksternt | Ja |
Begivenhed | ACM 2011 Conference on Computer Supported Cooperative Work, CSCW 2011 - Hangzhou, Kina Varighed: 19 mar. 2011 → 23 mar. 2011 |
Konference
Konference | ACM 2011 Conference on Computer Supported Cooperative Work, CSCW 2011 |
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Land/Område | Kina |
By | Hangzhou |
Periode | 19/03/2011 → 23/03/2011 |
Sponsor | SIGCHI |