@inproceedings{22fbf7d0a3984d12808e42af5331e295,
title = "Arts and artist: Section introduction",
keywords = "Art, Artist, Design, Experiences, Games, Inclusion, Installation, Ludo, Narrative, Play, Section introduction",
author = "Brooks, {Anthony Lewis} and Eva Brooks",
note = "Actual publication held over from 2020 due to Covid-19 - in Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; 8th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2019, and the 4th EAI International Conference on Design, Learning, and Innovation, DLI 2019 ; Conference date: 06-11-2019 Through 08-11-2019",
year = "2020",
month = aug,
day = "5",
doi = "10.1007/978-3-030-53294-9_35",
language = "English",
isbn = "978-3-030-53293-2",
series = "Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering",
publisher = "Springer",
pages = "491--495",
editor = "Anthony Brooks and Brooks, {Eva Irene}",
booktitle = "Interactivity, Game Creation, Design, Learning, and Innovation",
address = "Germany",
}