Augmented Reality for Subsurface Utility Engineering, Revisited

Lasse Hedegaard Hansen, Philipp Fleck, Marco Stanner, Dieter Schmalstieg, Clemens Arth

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12 Citationer (Scopus)
214 Downloads (Pure)

Abstract

Civil engineering is a primary domain for new augmented reality technologies. In this work, the area of subsurface utility engineering is revisited, and new methods tackling well-known, yet unsolved problems are presented. We describe our solution to the outdoor localization problem, which is deemed one of the most critical issues in outdoor augmented reality, proposing a novel, lightweight hardware platform to generate highly accurate position and orientation estimates in a global context. Furthermore, we present new approaches to drastically improve realism of outdoor data visualizations. First, a novel method to replace physical spray markings by indistinguishable virtual counterparts is described. Second, the visualization of 3D reconstructions of real excavations is presented, fusing seamlessly with the view onto the real environment. We demonstrate the power of these new methods on a set of different outdoor scenarios
OriginalsprogEngelsk
Artikelnummer21399443
TidsskriftI E E E Transactions on Visualization and Computer Graphics
Vol/bind27
Udgave nummer11
Sider (fra-til)4119-4128
Antal sider10
ISSN1077-2626
DOI
StatusUdgivet - 27 aug. 2021
Begivenhed2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021) - Bari, Italy, Bari, Italien
Varighed: 4 okt. 20218 okt. 2021
https://ismar21.org

Konference

Konference2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021)
LokationBari, Italy
Land/OmrådeItalien
ByBari
Periode04/10/202108/10/2021
Internetadresse

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