Abstract
We rely on our sight whenmanipulating objects.When objects
are occluded, manipulation becomes difficult. Such occluded
objects can be shown via augmented reality to re-enable visual
guidance. However, it is unclear how to do so to best support
object manipulation. We compare four views of occluded objects and their effect on performance and satisfaction across
a set of everyday manipulation tasks of varying complexity.
The best performing views were a see-through view and a
displaced 3D view. The former enabled participants to observe the manipulated object through the occluder, while the
latter showed the 3D view of the manipulated object offset
from the object’s real location. The worst performing view
showed remote imagery from a simulated hand-mounted camera. Our results suggest that alignment of virtual objects with
their real-world location is less important than an appropriate
point-of-view and view stability.
are occluded, manipulation becomes difficult. Such occluded
objects can be shown via augmented reality to re-enable visual
guidance. However, it is unclear how to do so to best support
object manipulation. We compare four views of occluded objects and their effect on performance and satisfaction across
a set of everyday manipulation tasks of varying complexity.
The best performing views were a see-through view and a
displaced 3D view. The former enabled participants to observe the manipulated object through the occluder, while the
latter showed the 3D view of the manipulated object offset
from the object’s real location. The worst performing view
showed remote imagery from a simulated hand-mounted camera. Our results suggest that alignment of virtual objects with
their real-world location is less important than an appropriate
point-of-view and view stability.
Originalsprog | Engelsk |
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Titel | CHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems |
Antal sider | 12 |
Udgivelsessted | New York, New York, USA |
Forlag | Association for Computing Machinery |
Publikationsdato | 6 maj 2019 |
Artikelnummer | 446 |
ISBN (Trykt) | 9781450359702 |
ISBN (Elektronisk) | 9781450359702 |
DOI | |
Status | Udgivet - 6 maj 2019 |
Udgivet eksternt | Ja |
Begivenhed | Conference on Human Factors in Computing Systems - Skotland, Glasgow, Storbritannien Varighed: 4 maj 2019 → 9 maj 2019 |
Konference
Konference | Conference on Human Factors in Computing Systems |
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Lokation | Skotland |
Land/Område | Storbritannien |
By | Glasgow |
Periode | 04/05/2019 → 09/05/2019 |
Emneord
- augmented reality
- manipulation task
- finger-camera