Behaviour Design Sprint – Let’s play a game

Anne-Katrine Kjær Christensen, Sandra Burri Gram-Hansen, Denis Nikolaev Damyanov

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Abstrakt

The SPECIFII® Behaviour Design Sprint is an iterative and engaging design process which enables practitioners, developers and othersto reach
conceptual design solutions in 5 days, through a distinct focus on not only usability and user experience but also on behaviour design. The structured 5-days
design process involves end-users and discussion regarding potential ethical issues to help avoid these. To spice up the process and to ensure that participants
establish a mutual understanding of behaviour design principles, the sprint is centred around a game, making it fun and engaging to address even the more tricky challenges. This workshop allows the participants to try the SPECIFII® behaviour design game.
OriginalsprogEngelsk
TitelPersuasive-ADJ 2020 : Persuasive 2020 Adjunct Proceedings
RedaktørerMette Skov, Lykke Brogaard Bertel, Sandra Burri Gram-Hansen, Rita Orji
Antal sider5
UdgivelsesstedAalborg
ForlagCEUR Workshop Proceedings
Publikationsdatoapr. 2020
StatusUdgivet - apr. 2020
Begivenhed15th International Conference on Persuasive Technology - Persuasive 2020 - Aalborg, Danmark
Varighed: 20 apr. 202023 apr. 2020
http://persuasive2020.org/

Konference

Konference15th International Conference on Persuasive Technology - Persuasive 2020
LandDanmark
ByAalborg
Periode20/04/202023/04/2020
Internetadresse
NavnCEUR Workshop Proceedings
Vol/bind2629
ISSN1613-0073

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