Projekter pr. år
Abstract
The conventional patient education model for heart failure patients assumes that increasing knowledge leads to self-management behaviour changes, but patients need motivation for changing their behaviour. Telerehabilitation technologies can provide a digital toolbox for engaging in self-management, and adding gamification on top may increase motivation to improve the telerehabilitation experience. This paper analyses how adaptive gamification can promote long-term motivation in a telerehabilitation program and discusses design opportunities and challenges within an adaptive approach within patient education of heart failure patients.
| Originalsprog | Engelsk |
|---|---|
| Titel | Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings |
| Redaktører | Anthony Brooks, Eva Irene Brooks |
| Antal sider | 9 |
| Forlag | Springer |
| Publikationsdato | 2020 |
| Sider | 370-378 |
| ISBN (Trykt) | 978-3-030-53293-2 |
| ISBN (Elektronisk) | 978-3-030-53294-9 |
| DOI | |
| Status | Udgivet - 2020 |
| Begivenhed | 8th EAI International Conference: ArtsIT, Interactivity & Game Creation - Aalborg University, Aalborg, Danmark Varighed: 6 nov. 2019 → 8 nov. 2019 Konferencens nummer: 8 http://artsit.org |
Konference
| Konference | 8th EAI International Conference: ArtsIT, Interactivity & Game Creation |
|---|---|
| Nummer | 8 |
| Lokation | Aalborg University |
| Land/Område | Danmark |
| By | Aalborg |
| Periode | 06/11/2019 → 08/11/2019 |
| Internetadresse |
| Navn | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
|---|---|
| Vol/bind | 328 |
| ISSN | 1867-8211 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Challenges for Designing Adaptive Gamification in Telerehabilitation Systems for Heart Failure Patients’ Self-management'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Afsluttet
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Future Patient: Telerehabilitation and Gamification
Christensen, B. C. (PI (principal investigator)), Dinesen, B. (PI (principal investigator)) & Knoche, H. (PI (principal investigator))
01/05/2019 → 30/04/2022
Projekter: Projekt › Forskning
Impacts
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Tryghed og livskvalitet ved onlineportal med sundhedsdata
Dinesen, B. (Deltager)
Impact: Social impact, Livskvalitets impact