Challenges of Visually Realistic Augmented Reality

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Abstract

Why is achieving real-time handheld visually realistic Augmented Reality so hard? What are the main challenges? We present an overview of these challenges, and discuss the most important issues involved in developing
AR that automatically adapts to changes in the environment, specifically the illumination conditions. We then move on to present how we see a path of research going forward for the immediate future; a path
based partly on recent advances in real-time 3D modelling and partly on lessons learned from a decade of Augmented Reality illumination estimation research.
OriginalsprogEngelsk
TitelProceedings: GRAPP 2020 - 15th International Conference on Computer Graphics Theory and Applications
RedaktørerKadi Bouatouch, A. Augusto Sousa, Jose Braz
Antal sider8
Vol/bind1
ForlagInstitute for Systems and Technologies of Information, Control and Communication
Publikationsdato28 feb. 2020
Sider376-383
ISBN (Elektronisk)9789897584022
DOI
StatusUdgivet - 28 feb. 2020
BegivenhedGRAPP 2020 - 15th International Conference on Computer Graphics Theory and Applications - Volletta, Malta
Varighed: 27 feb. 202029 feb. 2020
Konferencens nummer: 15

Konference

KonferenceGRAPP 2020 - 15th International Conference on Computer Graphics Theory and Applications
Nummer15
Land/OmrådeMalta
ByVolletta
Periode27/02/202029/02/2020

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