Choosing human team-mates: Perceived identity as a moderator of player preference and enjoyment

Tim Merritt*, Kevin McGee, Teong Leong Chuah, Christopher Ong

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Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

7 Citationer (Scopus)
OriginalsprogEngelsk
TitelProceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011
Antal sider8
Publikationsdato1 dec. 2011
Sider196-203
ISBN (Trykt)9781450308045
DOI
StatusUdgivet - 1 dec. 2011
Udgivet eksterntJa
Begivenhed6th International Conference on the Foundations of Digital Games, FDG 2011 - Bordeaux, Frankrig
Varighed: 29 jun. 20111 jul. 2011

Konference

Konference6th International Conference on the Foundations of Digital Games, FDG 2011
LandFrankrig
ByBordeaux
Periode29/06/201101/07/2011
SponsorACM Spec. Interest Group Comput. Graph., Interact. Tech. (SIGGRAPH), ACM Special Interest Group on Artificial Intelligence (SIGART), Soc. Adv. Sci. Digit. Games (SASDG), ACM Spec. Interest Group Hypertext, Hypermedia, Web (SIGWEB), ACM (SIGCSE)

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Citationsformater

Merritt, T., McGee, K., Chuah, T. L., & Ong, C. (2011). Choosing human team-mates: Perceived identity as a moderator of player preference and enjoyment. I Proceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011 (s. 196-203) https://doi.org/10.1145/2159365.2159392