Computing branching distances with quantitative games

Uli Fahrenberg*, Axel Legay, Karin Quaas

*Kontaktforfatter

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2 Citationer (Scopus)

Abstract

We lay out a general method for computing branching distances between labeled transition systems. We translate the quantitative games used for defining these distances to other, path-building games which are amenable to methods from the theory of quantitative games. We then show for all common types of branching distances how the resulting path-building games can be solved. In the end, we achieve a method which can be used to compute all branching distances in the linear-time–branching-time spectrum.

OriginalsprogEngelsk
TidsskriftTheoretical Computer Science
Vol/bind847
Sider (fra-til)134-146
Antal sider13
ISSN0304-3975
DOI
StatusUdgivet - 22 dec. 2020

Bibliografisk note

Publisher Copyright:
© 2020 Elsevier B.V.

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