Considerations on the use of Virtual and Augmented Reality Technologies in Music Education

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

13 Citationer (Scopus)

Resumé

Learning to play an instrument is challenging for both children and adults. Adding to this music education in K-12 oftentimes is subject to budget cuts. In this paper, we propose that virtual reality may offer children with an alternative approach to acquiring musical skills. Initially we present an overview of the state of the art software and technology for virtual and augmented reality in music, and then we outline a series of considerations on how virtual and augmented reality can help music education.
OriginalsprogEngelsk
Titel2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality
ForlagIEEE
Publikationsdato2017
ISBN (Trykt)978-1-5386-1893-6
ISBN (Elektronisk) 978-1-5386-1892-9
DOI
StatusUdgivet - 2017
Begivenhed2017 IEEE VR Second Workshop on K-12 Embodied Learning through Virtual & Augmented Reality - Los Angeles, USA
Varighed: 19 mar. 201719 mar. 2017
http://www.ieeevr.org/2017/program/kelvar.html

Konference

Konference2017 IEEE VR Second Workshop on K-12 Embodied Learning through Virtual & Augmented Reality
LandUSA
ByLos Angeles
Periode19/03/201719/03/2017
Internetadresse

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Augmented reality
Virtual reality
Education

Citer dette

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title = "Considerations on the use of Virtual and Augmented Reality Technologies in Music Education",
abstract = "Learning to play an instrument is challenging for both children and adults. Adding to this music education in K-12 oftentimes is subject to budget cuts. In this paper, we propose that virtual reality may offer children with an alternative approach to acquiring musical skills. Initially we present an overview of the state of the art software and technology for virtual and augmented reality in music, and then we outline a series of considerations on how virtual and augmented reality can help music education.",
author = "Stefania Serafin and Ali Adjorlu and Nilsson, {Niels Chr.} and Thomsen, {Lui Alb{\ae}k} and Rolf Nordahl",
year = "2017",
doi = "10.1109/KELVAR.2017.7961562",
language = "English",
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booktitle = "2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality",
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}

Serafin, S, Adjorlu, A, Nilsson, NC, Thomsen, LA & Nordahl, R 2017, Considerations on the use of Virtual and Augmented Reality Technologies in Music Education. i 2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality. IEEE, 2017 IEEE VR Second Workshop on K-12 Embodied Learning through Virtual & Augmented Reality , Los Angeles, USA, 19/03/2017. https://doi.org/10.1109/KELVAR.2017.7961562

Considerations on the use of Virtual and Augmented Reality Technologies in Music Education. / Serafin, Stefania; Adjorlu, Ali; Nilsson, Niels Chr.; Thomsen, Lui Albæk; Nordahl, Rolf.

2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality. IEEE, 2017.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

TY - GEN

T1 - Considerations on the use of Virtual and Augmented Reality Technologies in Music Education

AU - Serafin, Stefania

AU - Adjorlu, Ali

AU - Nilsson, Niels Chr.

AU - Thomsen, Lui Albæk

AU - Nordahl, Rolf

PY - 2017

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AB - Learning to play an instrument is challenging for both children and adults. Adding to this music education in K-12 oftentimes is subject to budget cuts. In this paper, we propose that virtual reality may offer children with an alternative approach to acquiring musical skills. Initially we present an overview of the state of the art software and technology for virtual and augmented reality in music, and then we outline a series of considerations on how virtual and augmented reality can help music education.

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BT - 2017 IEEE Workshop on K-12 Embodied Learning through Virtual & Augmented Reality

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