Abstract
Observing audience attendance of a student created interactive art installation is posited relating to phenomenon of serendipity, brought about via cumulated conditions and strategies, synchronously resulting in an author-recognized ‘Aha experience’. Identifying of engagement, then disengagement, and subsequent re-engagement informs reflections and critique. Speculation to how multi-affordances in an interactive art installation can combine with perceptual and cognitive pre-knowledge, e.g. pervasiveness of sensors in contemporary society (as audience pre-knowledge), to influence audience expectation, explorations, and engagement experiences. This contextually illustrated in how affordances (false/perceptual/hidden) of the installation became aspects that unwittingly and coincidentally cumulated to establish a critical incident moment: A period in time that serendipitously and synchronously involved observation of audience disengagement following initial confrontation immediately followed by a system reset that stimulated (as if playfully) re-engagement. Conclusions question how a strategy of playful artistic design that incorporates such audience perceptual and cognitive influencing through affordances can be a potential factor utilized in realizing interactive art installations. Posited thus is a contemporary art strategy goal to engage beyond artless mapping (e.g. one-to-one) toward more stimulating, intellectual, and enjoyable audience experience.
Originalsprog | Engelsk |
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Titel | Interactivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings |
Redaktører | Anthony L. Brooks, Eva Brooks, Cristina Sylla |
Antal sider | 10 |
Forlag | Springer |
Publikationsdato | 2019 |
Sider | 133-142 |
ISBN (Trykt) | 978-3-030-06133-3 |
ISBN (Elektronisk) | 978-3-030-06134-0 |
DOI | |
Status | Udgivet - 2019 |
Begivenhed | 7th ArtsIT, Interactivity & Game Creation: ArtsIT2018 - University of Minho, Braga, Portugal Varighed: 22 okt. 2018 → 24 okt. 2018 Konferencens nummer: 7 http://ArtsIT.org |
Konference
Konference | 7th ArtsIT, Interactivity & Game Creation |
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Nummer | 7 |
Lokation | University of Minho |
Land/Område | Portugal |
By | Braga |
Periode | 22/10/2018 → 24/10/2018 |
Internetadresse |
Navn | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST) |
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Vol/bind | 265 |
ISSN | 1867-8211 |