Projekter pr. år
Abstract
There is a well-defined need for developing creativity and innovation in the classroom through fostering creative learning environments and innovative learning approaches. In a research project one approach towards a more creative classroom has been explored in a secondary school. The project studies a framework that anchors the curriculum in game-based role-play scenarios and offers affordances for the learners to immerse themselves in the multiple perspectives of the roles. In this way of introducing problem based learning in immersive narrative environments, the learners are provided with learning opportunities that challenge and develop their ability towards creative problem solving, as well as developing empathy and cultural understanding.
This paper will present preliminary results from the research project that through a mixed methods approach has explored the implementation of games-based role-play scenarios as a learning tool that can integrate the curriculum in meaningful context, and how it has impacted on the interaction and creative learning experiences in the class.
This paper will present preliminary results from the research project that through a mixed methods approach has explored the implementation of games-based role-play scenarios as a learning tool that can integrate the curriculum in meaningful context, and how it has impacted on the interaction and creative learning experiences in the class.
Originalsprog | Engelsk |
---|---|
Titel | ICERI2014 Proceedings : 7th International Conference of Education, Research and Innovation |
Redaktører | L. Gómez Chova, A. López Martínez, I. Candel Torres |
Antal sider | 1 |
Forlag | International Association of Technology, Education and Development (IATED) |
Publikationsdato | 2014 |
Sider | 2087-2087 |
ISBN (Elektronisk) | 978-84-617-2484-0 |
Status | Udgivet - 2014 |
Begivenhed | International Conference of Education, Research and Innovation - Seville, Spanien Varighed: 17 nov. 2014 → 19 nov. 2014 Konferencens nummer: 7 |
Konference
Konference | International Conference of Education, Research and Innovation |
---|---|
Nummer | 7 |
Land/Område | Spanien |
By | Seville |
Periode | 17/11/2014 → 19/11/2014 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Creative Classrooms through Game-Based Role-Play Scenarios'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Afsluttet
-
Rollespil som Kreativ og Motiverende Læringsplatform
01/08/2011 → 31/03/2015
Projekter: Projekt › Forskning
Aktiviteter
- 1 Organisering af eller deltagelse i konference
-
International Conference of Education, Research and Innovation
Lisa Gjedde (Deltager)
17 nov. 2014 → 19 nov. 2014Aktivitet: Deltagelse i faglig begivenhed › Organisering af eller deltagelse i konference