TY - CHAP
T1 - Digital Producers with Cognitive Disabilities
T2 - Participatory Video Tutorials as a Strategy for Supporting Digital Abilities and Aspirations
AU - Karadechev, Petko
AU - Kanstrup, Anne Marie
AU - Davidsen, Jacob
PY - 2021/8/26
Y1 - 2021/8/26
N2 - This paper presents ‘participatory video tutorials’—a strategy developed to support the digital empowerment of young people living with cognitive disabilities. The support strategy complements and expands dominant perspectives on the target group, which is often seen as disabled and in need of assistive technology, by foregrounding the young participants’ digital abilities and facilitating them as active producers of digital content, which already plays a major role in their everyday social interactions. We present the background and framework for participatory video tutorials and the results from staging digital production with sixteen young participants. Empirically, the results contribute perspectives on this target group as producers (vs. users) with abilities (vs. disabilities). Methodologically, the results outline four principles (socio-technical belonging, technical accessibility, elasticity, and material reusability) that can assist HCI researchers, professionals, and caretakers in their efforts to support the target group in digital production. These principles are guidelines for a participatory staging, driven by the young people’s motivation for self-expression. The study and the results contribute an example and a strategy for how to work toward digital inclusion by engaging a marginalized target group in digital production.
AB - This paper presents ‘participatory video tutorials’—a strategy developed to support the digital empowerment of young people living with cognitive disabilities. The support strategy complements and expands dominant perspectives on the target group, which is often seen as disabled and in need of assistive technology, by foregrounding the young participants’ digital abilities and facilitating them as active producers of digital content, which already plays a major role in their everyday social interactions. We present the background and framework for participatory video tutorials and the results from staging digital production with sixteen young participants. Empirically, the results contribute perspectives on this target group as producers (vs. users) with abilities (vs. disabilities). Methodologically, the results outline four principles (socio-technical belonging, technical accessibility, elasticity, and material reusability) that can assist HCI researchers, professionals, and caretakers in their efforts to support the target group in digital production. These principles are guidelines for a participatory staging, driven by the young people’s motivation for self-expression. The study and the results contribute an example and a strategy for how to work toward digital inclusion by engaging a marginalized target group in digital production.
KW - Cognitive disability
KW - Youth
KW - Content production
KW - Video tutorials
KW - Participatory design
UR - http://www.scopus.com/inward/record.url?scp=85115109344&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-85623-6_12
DO - 10.1007/978-3-030-85623-6_12
M3 - Book chapter
SN - 978-3-030-85622-9
VL - 12933
T3 - Lecture Notes in Computer Science
SP - 170
EP - 191
BT - Human-Computer Interaction - INTERACT 2021
A2 - Ardito, Carmelo
A2 - Lanzilotti, Rosa
A2 - Malizia, Alessio
A2 - Petrie, Helen
A2 - Piccinno, Antonio
A2 - Desolda, Giuseppe
A2 - Inkpen, Kori
PB - Springer
ER -