Designing Digital Exploration Games for Automated Exhibition Sites

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Abstract

This paper presents a mixed-reality, location-based game for mobile devices, Discover the Redoubt, designed to support users in an automated, self-facilitated exhibition site-that is, a site where there are no personnel present, free admission, monitored through security cameras and time-locks to open/close the building. The game has been designed to accommodate an exhibition that has a combination of indoor and outdoor areas by utilizing Bluetooth beacons. The game is designed to investigate how museum communication can be mediated through an equilibration of ‘fun’ and ‘facts’ in an automated exhibition. Exhibition sites are widely regarded by scholars from multiple disciplines as environments where informal learning can take place and link educative and entertaining content. However, the challenge of balancing education and entertainment remains a debated topic in museum research. Users’ expectations are often tempered by traditional museum communication that is reflected in exhibition design that uses glass displays with labels, signage, posters and looping audio and video content. Existing games in exhibitions, such as scavenger hunts and quizzes, provide a way of playing through an exhibition visit, which can support the users in a self-facilitated visit while providing active and interactive modus for the user. However, the design of these games is relatively unexplored, when factoring in automation and self-facilitation. The design process here details user research, lab and field test which entails co-design with museum professionals and studying visitors in the exhibition. The aim is to support the user in automated sites by enabling exploratory behaviour through the gameplay.

OriginalsprogEngelsk
TitelProceedings of the 13th International Conference on Game Based Learning, ECGBL 2019
Antal sider8
ForlagAcademic Conferences and Publishing International
Publikationsdato2019
Sider890-897
ISBN (Trykt)978-1-912764-38-9
ISBN (Elektronisk)978-1-912764-37-2
DOI
StatusUdgivet - 2019
Begivenhed13th European Conference on Games-Based Learning 2019 - Odense, Danmark
Varighed: 3 okt. 20194 okt. 2019

Konference

Konference13th European Conference on Games-Based Learning 2019
Land/OmrådeDanmark
ByOdense
Periode03/10/201904/10/2019
NavnProceedings of the European Conference on Games-based Learning
ISSN2049-0992

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