Projekter pr. år
Abstract
Through a case study, this paper presents a new way of designing intelligent classroom lighting to meet the users’ needs. A mix of ethnographic methods (field observations and interviews) were used to investigate the everyday learning activities at a middle school in Copenhagen in order to determine how lighting can support the learning environment. Based on the investigations, lighting design criteria and three predefined lighting scenes are proposed as a new design for meeting the needs of students and teachers during three types of activities. The scenes focus on smartboard visibility and on creating a visual focus on the teacher who is the centre of attention during most activities. It is hypothesised that if the scenes are used according to the different types of activities this would enable the teacher to create structure in the lessons and through this improve the behaviour of the students.
Originalsprog | Engelsk |
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Titel | Interactivity, Game Creation, Design, Learning, and Innovation : 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings |
Redaktører | Anthony L. Brooks, Eva Brooks, Nikolas Vidakis |
Antal sider | 10 |
Forlag | Springer |
Publikationsdato | 7 mar. 2018 |
Sider | 314-323 |
ISBN (Trykt) | 978-3-319-76907-3 |
ISBN (Elektronisk) | 978-3-319-76908-0 |
DOI | |
Status | Udgivet - 7 mar. 2018 |
Begivenhed | The International Conference on Design, Learning and Innovation - Heraklion, Grækenland Varighed: 30 okt. 2017 → 31 okt. 2017 |
Konference
Konference | The International Conference on Design, Learning and Innovation |
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Land/Område | Grækenland |
By | Heraklion |
Periode | 30/10/2017 → 31/10/2017 |
Navn | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
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Vol/bind | 229 |
ISSN | 1867-8211 |
Emneord
- Lighting for learning
- design research
- user centred lighting design
- learning environment
- intelligent lighting
- design methodologies
- design of innovative learning environments
Fingeraftryk
Dyk ned i forskningsemnerne om 'Designing User Centred Intelligent Classroom Lighting'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Afsluttet
-
Lighting Metropolis
Mullins, M. (Projektdeltager), Hansen, E. K. (Projektdeltager), Triantafyllidis, G. (Projektdeltager) & Nielsen, S. M. L. (Projektdeltager)
02/11/2015 → 31/12/2018
Projekter: Projekt › Forskning