Effects of Vibrotactile Stimulation During Virtual Sandboarding

Stine Lind, Lui Thomsen, Mie Egebjerg, Niels Chr. Nilsson, Rolf Nordahl, Stefania Serafin

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1 Citationer (Scopus)

Abstrakt

This poster details a within-subjects study (n=17) investigating the effects of vibrotactile stimulation on illusory self-motion, presence and perceived realism during an interactive sandboarding simulation. Vibrotactile feedback was delivered using a low frequency audio transducer mounted underneath the board. The study compared three conditions: no vibration, constant vibration and dynamic vibration. The results suggest that constant vibrotactile feedback led to significantly more compelling self-motion illusions and a higher degree of perceived realism, than the condition devoid of vibrotactile feedback. No significant differences were found between the two conditions involving vibrotactile stimulation.
OriginalsprogEngelsk
TitelVirtual Reality (VR) 2016
ForlagIEEE
Publikationsdato2016
ISBN (Elektronisk)978-1-5090-0836-0
DOI
StatusUdgivet - 2016
BegivenhedIEEE Virtual Reality 2016 - Greenville, SC, USA
Varighed: 18 mar. 201623 mar. 2016
http://ieeevr.org/2016/

Konference

KonferenceIEEE Virtual Reality 2016
LandUSA
ByGreenville, SC
Periode18/03/201623/03/2016
Internetadresse

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