Abstract
Grabbing users' attention is a fundamental aspect of interactive systems. However, there is a disconnect between the ways our devices notify us and how our bodies do so naturally. In this paper, we explore the body's modality of itching as a way to provide such natural feedback. We create itching sensations via low-current electric stimulation, which allows us to quickly generate this sensation on demand. In a first study we explore the design space around itching and how changes in stimulation parameters influence the resulting sensation. In a second study we compare vibration feedback and itching integrated in a smartwatch form factor. We find that we can consistently induce itching sensations and that these are perceived as more activating and interrupting than vibrotactile stimuli.
Originalsprog | Udefineret/Ukendt |
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Titel | Proceedings of the 31st annual ACM symposium on User interface software and technology - UIST '18 |
Udgivelsessted | New York, New York, USA |
Forlag | Association for Computing Machinery (ACM) |
Publikationsdato | 2018 |
DOI | |
Status | Udgivet - 2018 |
Begivenhed | 31st Annual ACM Symposium on User Interface Software and Technology, UIST 2018 - Berlin, Tyskland Varighed: 14 okt. 2018 → 17 okt. 2018 |
Konference
Konference | 31st Annual ACM Symposium on User Interface Software and Technology, UIST 2018 |
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Land/Område | Tyskland |
By | Berlin |
Periode | 14/10/2018 → 17/10/2018 |
Sponsor | ACM SIGCHI, ACM SIGGRAPH |
Emneord
- haptics
- itch feedback
- on-body interfaces
- skin
- wearables