Embedded Narratives in Procedurally Generated Environments

Thomas Lund Nielsen, Eoin Ivan Rafferty, Henrik Schoenau-Fog*, George Palamas

*Kontaktforfatter

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

4 Citationer (Scopus)

Abstract

Procedural Content Generation can help alleviate the workloads of designers, with the drawback of reducing their control over the final product. At the same time, many games have a growing focus on conveying a narrative using environmental storytelling which requires a high degree of control to embed in a virtual environment. This paper seeks to reconcile the apparent conflict in these two approaches, and explores a method in which Procedural Content Generation can be used to create virtual environments with embedded narratives. This is done using a Space-Time Drama Manager to dynamically place narrative elements in the virtual environment. A prototype game was developed and evaluated in a between-groups test (n = 69). Participants in the control condition all experienced the same environment, while those in the experimental condition each experienced a different procedurally generated environment. No significant difference was found for any of the measures. This was attributed to the fact that it is possible to convey an embedded narrative consistently to players, even when the environment which contains the narrative elements is procedurally generated, yielding a different experience for each participant.
OriginalsprogEngelsk
TitelICIDS: International Conference on Interactive Digital Storytelling: Interactive Storytelling : 13th International Conference on Interactive Digital Storytelling, ICIDS 2020
RedaktørerAnne-Gwenn Bosser, David E. Millard, Charlie Hargood
Antal sider14
ForlagSpringer
Publikationsdato4 nov. 2020
Sider30-43
ISBN (Trykt)978-3-030-62515-3
ISBN (Elektronisk)978-3-030-62516-0
DOI
StatusUdgivet - 4 nov. 2020
Begivenhed13th International Conference on Interactive Digital Storytelling - Department of Creative Technology of Bournemouth University, Bournemouth, Storbritannien
Varighed: 4 nov. 20206 nov. 2020
Konferencens nummer: 13
https://icids2020.bournemouth.ac.uk/

Konference

Konference13th International Conference on Interactive Digital Storytelling
Nummer13
LokationDepartment of Creative Technology of Bournemouth University
Land/OmrådeStorbritannien
ByBournemouth
Periode04/11/202006/11/2020
Internetadresse
NavnLecture Notes in Computer Science
Vol/bind12497
ISSN0302-9743

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