Evaluating interactions with a cognitively biased robot in a creative collaborative task

Jonathan Jung Johansen, Lasse Goul Jensen, Brian Bemman

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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OriginalsprogEngelsk
TitelInteractivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings
Antal sider20
ForlagSpringer
Publikationsdato2020
StatusUdgivet - 2020
Begivenhed8th EAI International Conference: ArtsIT, Interactivity & Game Creation - Aalborg University, Aalborg, Danmark
Varighed: 6 nov. 20198 nov. 2019
Konferencens nummer: 8
http://artsit.org

Konference

Konference8th EAI International Conference: ArtsIT, Interactivity & Game Creation
Nummer8
LokationAalborg University
LandDanmark
ByAalborg
Periode06/11/201908/11/2019
Internetadresse
NavnLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)
ISSN1867-8211

Citer dette

Jung Johansen, J., Jensen, L. G., & Bemman, B. (2020). Evaluating interactions with a cognitively biased robot in a creative collaborative task. I Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings Springer. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)
Jung Johansen, Jonathan ; Jensen, Lasse Goul ; Bemman, Brian. / Evaluating interactions with a cognitively biased robot in a creative collaborative task. Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings. Springer, 2020. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)).
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Jung Johansen, J, Jensen, LG & Bemman, B 2020, Evaluating interactions with a cognitively biased robot in a creative collaborative task. i Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings. Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), 8th EAI International Conference: ArtsIT, Interactivity & Game Creation, Aalborg, Danmark, 06/11/2019.

Evaluating interactions with a cognitively biased robot in a creative collaborative task. / Jung Johansen, Jonathan; Jensen, Lasse Goul; Bemman, Brian.

Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings. Springer, 2020. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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AU - Jensen, Lasse Goul

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PY - 2020

Y1 - 2020

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T3 - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)

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Jung Johansen J, Jensen LG, Bemman B. Evaluating interactions with a cognitively biased robot in a creative collaborative task. I Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings. Springer. 2020. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)).