Evaluating two alternative walking in place interfaces for virtual reality gaming

Mikkel Rasch Nielsen, Christian Toft, Niels Chr. Nilsson, Rolf Nordahl, Stefania Serafin

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6 Citationer (Scopus)
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Abstract

This study investigates sliding as a walking-in-place (WIP) method for virtual reality navigation using the Wizdish. The Wizdish is a novel WIP device built for home usage. Two WIP methods, sliding and marching, were compared for naturalness, presence, and surface difference. The sliding technique used on the Wizdish was found to be significantly more disruptive during the experience compared to marching. This could be due to the size of the Wizdish, restricting the users stride, or due to a longer acclimatization time.
OriginalsprogEngelsk
TitelProceedings of IEEE 2016 Virtual Reality
ForlagIEEE
Publikationsdato2016
Sider299-300
ISBN (Elektronisk)978-1-5090-0836-0
DOI
StatusUdgivet - 2016
BegivenhedIEEE Virtual Reality 2016 - Greenville, SC, USA
Varighed: 18 mar. 201623 mar. 2016
http://ieeevr.org/2016/

Konference

KonferenceIEEE Virtual Reality 2016
Land/OmrådeUSA
ByGreenville, SC
Periode18/03/201623/03/2016
Internetadresse

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