Evaluation as a Powerful Practices in Digital Learning Processes

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

5 Citationer (Scopus)

Resumé

The present paper is based on two empirical research studies. The Netbook 1:1 project (2009–2012), funded by the municipality of Gentofte and Microsoft Denmark, is complete, while Students’ digital production and students as learning designers (2013–2015), funded by the Danish Ministry of Education, is ongoing. Both projects concern primary and lower secondary school and focus on learning design frameworks that involve students’ agency and participation regarding digital production in different subjects and cross-disciplinary projects. Within these teacher-designed frameworks, the students perform as learning designers of learning objects aimed at other students. Netbook 1:1 has shown that digital and multimodal production especially facilitates student-learning processes and qualifies student-learning results when executed within a teacher-designed framework, which provides space for and empowers students’ agency as learning designers. Moreover, the positive impact increases when students as learning designers participate in formative evaluation practices. Traditionally, the Danish school has worked hard to teach students to verbalise their own academic competencies. However, as our everyday environment becomes increasingly complex with digital and multimodal technologies, formative evaluation as a learning practice becomes central, requiring the students to develop a digital and multimodal literacy beyond the traditional, language-centred type. In order to clarify these practices, we address the various understandings of evaluation and assessment that may blur our arguments. Students’ digital production and students as learning designers is a large-scale project that follows up on the findings of Netbook 1:1. It experiments further with various evaluation practices in a digitalised learning environment that focuses on different phases of the learning processes and includes feed-forward and feedback processes. Evaluation as a learning practice in a digitalised learning context focuses on students as actors, addressing their self-reflections, responses to feedback from peers and feed-forward processes, and responses to feedback from teachers and feed-forward processes. We find that apart from teacher initiated and planned evaluations, the teachers find it useful to initiate ad-hoc evaluations in order to grab interesting aspects on the fly. At the same time we see students initiate ad-hoc peer-evaluations and make appointments for swopping their work for peer-evaluation.
OriginalsprogEngelsk
TidsskriftElectronic Journal of E-Learning
Vol/bind13
Udgave nummer4
Sider (fra-til)290-300
Antal sider10
ISSN1479-4403
StatusUdgivet - 2015

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learning process
Students
evaluation
student
learning
technology assessment
Ministry of Education
Denmark
municipality
empirical research
secondary school
learning environment
Education
literacy
Feedback
participation
experiment

Emneord

  • Assessment
  • construction of meaning
  • evaluation
  • formative
  • summative
  • multimodality
  • self-evaluation
  • peer evaluation
  • teacher evaluation
  • digital learning processes
  • evaluation design
  • reflection
  • empowerment
  • agency

Citer dette

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abstract = "The present paper is based on two empirical research studies. The Netbook 1:1 project (2009⠍2012), funded by the municipality of Gentofte and Microsoft Denmark, is complete, while Students⠒ digital production and students as learning desig ners (2013⠍2015), funded by the Danish Ministry of Education, is ongoing. Both projects concern primary and lower secondary school and focus on learning design frameworks that involve students⠒ agency and participation regarding digital production i n different subjects and cross‑disciplinary projects. Within these teacher‑designed frameworks, the students perform as learning designers of learning objects aimed at other students. Netbook 1:1 has shown that digital and multimodal production especially facilitates student‑learning processes and qualifies student‑learning results when executed within a teacher‑designed framework, which provides space for and empowers students⠒ agency as learning designers. Moreover, the positive impact increases when students as learning designers participate in formative evaluation practices. Traditionally, the Danish school has worked hard to teach students to verbalise their own academic competencies. However, as our everyday environment becomes increasingly comple x with digital and multimodal technologies, formative evaluation as a learning practice becomes central, requiring the students to develop a digital and multimodal literacy beyond the traditional, language‑centred type. In order to clarify these practices , we address the various understandings of evaluation and assessment that may blur our arguments. Students⠒ digital production and students as learning designers is a large‑scale project that follows up on the findings of Netbook 1:1. It experiments fur ther with various evaluation practices in a digitalised learning environment that focuses on different phases of the learning processes and includes feed‑forward and feedback processes.",
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Evaluation as a Powerful Practices in Digital Learning Processes. / Sørensen, Birgitte Holm; Levinsen, Karin.

I: Electronic Journal of E-Learning, Bind 13, Nr. 4, 2015, s. 290-300.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

TY - JOUR

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