Exploring Theoretical Computer Science Using Paper Toys (for kids)

Andrea Valente

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskning

    7 Citationer (Scopus)

    Abstract

    In this paper we propose the structure of an exploratory course in theoretical computer science intended for a broad range of students (and especially kids). The course is built on computational cards, a simple paper toy, in which playing cards are computational elements; computing machines can be defined, built and animated in a concrete way by disposing cards and moving objectified symbols on top of them, following formal rules. We provide details and examples of the kind of exercises to be used in such a course. Advantages of c-cards and motivations behind the course are also discussed.
    OriginalsprogEngelsk
    TitelProceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04)
    ForlagIEEE Computer Society Press
    Publikationsdato2004
    Sider301-305
    DOI
    StatusUdgivet - 2004
    BegivenhedIEEE International Conference on Advanced Learning Technologies (ICALT'04) -
    Varighed: 19 maj 2010 → …

    Konference

    KonferenceIEEE International Conference on Advanced Learning Technologies (ICALT'04)
    Periode19/05/2010 → …

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