TY - BOOK
T1 - Gaming Elements and Educational Data Analysis in the Learning Design of the Flipped Classroom
A2 - Triantafyllou, Evangelia
PY - 2019
Y1 - 2019
N2 - Combining ePortfolios and flipped learning approaches in mathematics education could contribute to ensuring that mathematics education better meets students’ current and future needs of their learning and working world. Our study aims to identify how mathematics education should be de- signed to facilitate combining ePortfolios and flipped learning approaches. To explore these design elements, we conducted a seven-month educational experiment with two secondary classes. Analysing the collected data following design-based research and grounded theory approaches indicate that for students the following categories are central when combining ePortfolios and flipped learning approaches in mathematics education: (a) task communication and task design, (b) inten- sity of learning, (c) storage and sharing of knowledge, and (d) usability of the learning environment.
AB - Combining ePortfolios and flipped learning approaches in mathematics education could contribute to ensuring that mathematics education better meets students’ current and future needs of their learning and working world. Our study aims to identify how mathematics education should be de- signed to facilitate combining ePortfolios and flipped learning approaches. To explore these design elements, we conducted a seven-month educational experiment with two secondary classes. Analysing the collected data following design-based research and grounded theory approaches indicate that for students the following categories are central when combining ePortfolios and flipped learning approaches in mathematics education: (a) task communication and task design, (b) inten- sity of learning, (c) storage and sharing of knowledge, and (d) usability of the learning environment.
M3 - Anthology
BT - Gaming Elements and Educational Data Analysis in the Learning Design of the Flipped Classroom
PB - Aalborg Universitetsforlag
T2 - Workshop on Gaming Elements and Educational Data Analysis in the Learning Design of the Flipped Classroom
Y2 - 16 September 2019 through 16 September 2019
ER -