Gender Differences When School Children Develop Digital Game-based Designs: A Case Study

Eva Brooks, Jeanette Sjöberg

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Abstrakt

With the increased emergence of digital technology in the school context it is important to be aware of the fact that children’s use of digital technolo-gies is conditioned by gender. In this paper we investigate how gender dif-ferences emerge in collaborative interactions between 9 to 10-year-old school children while collaboratively working on developing digital game-based designs. The unit of analysis is game design activities with a focus on children’s gendered actions, positionings and agency while collaborating and working with problem solving activities. The research questions posed in the study are: (1) What gender-related patterns emerges in collaborative interaction exhibited by 9 to 10-year-old school children while collabora-tively engaged in a digital game-based design workshop involving problem solving activities? (2) How do 9 to 10-year-old girls and boys position themselves while collaboratively engaged in a digital game-based design workshop involving problem solving activities? (3) How do 9 to 10 year-old girls and boys employ their agency while collaboratively engaged in a digital game-based design workshop involving problem solving activities? The results of this study imply that children's agency oscillate between in-dividual freedom and the constraint of traditional gender patterns while collaboratively engaged in a digital game-based design workshop involving problem solving activities. As a consequence, this tends to affect the chil-dren's participation and contribution to the given task.
OriginalsprogEngelsk
TitelGender Differences When School Children Develop Digital Game-based Designs: A Case Study
ForlagSpringer
StatusUnder udarbejdelse - 10 apr. 2020
Begivenhed22nd International Conference on Human Computer Interaction - Copenhagen, Danmark
Varighed: 19 jul. 202024 jul. 2020

Konference

Konference22nd International Conference on Human Computer Interaction
LandDanmark
ByCopenhagen
Periode19/07/202024/07/2020

Citationsformater

Brooks, E., & Sjöberg, J. (2020). Gender Differences When School Children Develop Digital Game-based Designs: A Case Study. Manuskript under forberedelse. I Gender Differences When School Children Develop Digital Game-based Designs: A Case Study Springer.