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GISpL: Gestures made easy

Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceartikel i proceeding › Forskning › peer review

Abstract

We present GISpL, the Gestural Interface Specification Language. GISpL is a formal language which allows both researchers and developers to unambiguously describe the behavior of a wide range of gestural interfaces using a simple JSON-based syntax. GISpL supports a multitude of input modalities, including multi-touch, digital pens, multiple regular mice, tangible interfaces or mid-air gestures. GISpL introduces a novel view on gestural interfaces from a software-engineering perspective. By using GISpL, developers can avoid tedious tasks such as reimplementing the same gesture recognition algorithms over and over again. Researchers benefit from the ability to quickly reconfigure prototypes of gestural UIs on-the-fly, possibly even in the middle of an expert review. In this paper, we present a brief overview of GISpL as well as some usage examples of our reference implementation. We demonstrate its capabilities by the example of a multichannel audio mixer application being used with several different input modalities. Moreover, we present exemplary GISpL descriptions of other gestural interfaces and conclude by discussing its potential applications and future development.

OriginalsprogEngelsk
TitelProceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012
Antal sider8
Publikationsdato2012
Sider233-240
ISBN (Trykt)9781450311748
DOI
StatusUdgivet - 2012
Udgivet eksterntJa
Begivenhed6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012 - Kingston, ON, Canada
Varighed: 19 feb. 2012 → 22 feb. 2012

Konference

Konference6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012
Land/OmrådeCanada
ByKingston, ON
Periode19/02/2012 → 22/02/2012
SponsorAssoc. Comput. Mach., Spec. Interest Group, Comput. Hum. Interact. (ACM SIGCHI)
NavnProceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2012

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