Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Resumé

In this paper, we present a study conducted to investigate the
feasibility and eectiveness of Virtual Reality (VR) for teaching money
skills to adolescents diagnosed with Autism Spectrum Disorder (ASD).
Through a user-centered design, in collaboration with teachers at a special
school for adolescents with mental disorders, a VR money skills training
application was developed. A pre- and post-VR training evaluation
was conducted on ve students diagnosed with ASD using real coins and
bills. The data triangulated with observations during the VR training
sessions illustrates some potentials and benets in using VR as a mean
to teach money skills to adolescents diagnosed with ASD.
OriginalsprogEngelsk
TitelInternational Conference on ArtsIT, Interactivity and Game Creation
Vol/bind265
ForlagSpringer
Publikationsdato2019
Sider450-461
DOI
StatusUdgivet - 2019
BegivenhedDLI 2018 - 3rd EAI International Conference on Design, Learning & Innovation - Braga, Portugal
Varighed: 24 sep. 201826 sep. 2018
http://designlearninginnovation.org/

Konference

KonferenceDLI 2018 - 3rd EAI International Conference on Design, Learning & Innovation
LandPortugal
ByBraga
Periode24/09/201826/09/2018
Internetadresse
NavnLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
ISSN1867-8211

Citer dette

Adjorlu, A., & Serafin, S. (2019). Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. I International Conference on ArtsIT, Interactivity and Game Creation (Bind 265, s. 450-461). Springer. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering https://doi.org/10.1007/978-3-030-06134-0_48
Adjorlu, Ali ; Serafin, Stefania. / Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. International Conference on ArtsIT, Interactivity and Game Creation. Bind 265 Springer, 2019. s. 450-461 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).
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Adjorlu, A & Serafin, S 2019, Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. i International Conference on ArtsIT, Interactivity and Game Creation. bind 265, Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, s. 450-461, DLI 2018 - 3rd EAI International Conference on Design, Learning & Innovation, Braga, Portugal, 24/09/2018. https://doi.org/10.1007/978-3-030-06134-0_48

Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. / Adjorlu, Ali; Serafin, Stefania.

International Conference on ArtsIT, Interactivity and Game Creation. Bind 265 Springer, 2019. s. 450-461.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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Adjorlu A, Serafin S. Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. I International Conference on ArtsIT, Interactivity and Game Creation. Bind 265. Springer. 2019. s. 450-461. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). https://doi.org/10.1007/978-3-030-06134-0_48