Third part of this volume is titled Health and Well-Being. It covers topics ranging from disabled and technology, through to a new technology referred to as Electrorganic and use in music therapy. Autism is in focus of two chapters. It also includes creative work from Mexico where an exhibition reflects on death. The final chapter reports on Cinematic Virtual Reality and sonic interaction design.
|Titel||Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation|
|Publikationsdato||22 mar. 2021|
|Status||Udgivet - 22 mar. 2021|
|Navn||Intelligent Systems Reference Library|