@inproceedings{2531b4092a984468b22cdceb2ee56e18,
title = "How Students in Creative Educations Appropriate Technology: A Phenomenological Analysis",
abstract = "Building technological literacy is an important topic in education today while at the same time, creativity is seen as a desirable skill for professional practice and education alike as it is considered a catalyst for innovation. In this paper, we present a case study where we aim to understand how students in a creative education appropriate technology. We analyze qualitative data collected from students in a STEAM higher education undergraduate program called Art&Technology: a program where students are introduced to an assortment of technological tools including software, programming, digital fabrication and physical prototyping which they employ in creating a variety of artifacts. We analyze how students learn and interact with these technologies by analyzing the collected data through a phenomenological lens of technology appropriation. We contribute with understandings on how technology is appropriated as it transforms from an object, to a tool until it finally becomes equipment.",
keywords = "Creativity, Art, Design, Technology Appropriation, Phenomenology",
author = "Anca-Simona Horvath and Dimitrios Raptis",
year = "2025",
doi = "10.1145/3706598.3713667",
language = "English",
series = "CHI '25",
booktitle = "ACM CHI conference on Human Factors in Computing Systems",
publisher = "Association for Computing Machinery (ACM)",
address = "United States",
}