Immersive Animation Authoring in Industrial VR Applications

Jesper Gaarsdal*

*Kontaktforfatter

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceabstrakt i proceedingForskningpeer review

Abstract

Animation is an important aspect of most Virtual Reality (VR) applications including industrial applications such as VR training or product demonstration. Animations can be used to present the behavior or intended use of a component or product and can also be used as a visual cue or guide during VR training. Studies have shown that creating animations while immersed in the virtual space has several benefits including increasing the creativity and productivity of artists. Previous work on animation authoring in VR, however, has mostly been targeted towards animation artists, attempting to recreate traditional animation tools in VR, which are known for their complexity and steep learning curve. During this industrial PhD project I aim to investigate and create immersive animation authoring tools for industrial use cases targeted towards subject matter experts from the manufacturing industry. In this paper, I present the motivations and background for this project as well as the current status and planned future work.
OriginalsprogEngelsk
Titel2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Antal sider3
ForlagIEEE
Publikationsdato15 dec. 2022
Sider935-937
ISBN (Trykt)978-1-6654-5366-0
ISBN (Elektronisk)978-1-6654-5365-3
DOI
StatusUdgivet - 15 dec. 2022
Begivenhed2022 IEEE International Symposium on Mixed and Augmented Reality - Grand Copthorne Waterfront Hotel Singapore, Singapore, Singapore
Varighed: 17 okt. 202221 okt. 2022
Konferencens nummer: 21
https://ismar2022.org/

Konference

Konference2022 IEEE International Symposium on Mixed and Augmented Reality
Nummer21
LokationGrand Copthorne Waterfront Hotel Singapore
Land/OmrådeSingapore
BySingapore
Periode17/10/202221/10/2022
Internetadresse
NavnIEEE International Symposium on Mixed and Augmented Reality Adjunct
ISSN2771-1110

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  • A Comparative Analysis of Multi-Object Animation with Motion Paths in Virtual Reality

    Risom, T. K., Attrup, J. R., Jacobsen, R. V., Larsen, S. A. & Gaarsdal, J., 26 aug. 2023, Human-Computer Interaction – INTERACT 2023 - 19th IFIP TC13 International Conference, Proceedings. Abdelnour Nocera, J., Kristín Lárusdóttir, M., Petrie, H., Piccinno, A. & Winckler, M. (red.). Springer, Bind 14145. s. 363-367 5 s. (Lecture Notes in Computer Science (LNCS), Bind 14145).

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

  • Evaluating Immersive Animation Authoring in an Industrial VR Training Context

    Gaarsdal, J., Wolff, S. & Madsen, C. B., 2022, Proceedings - 2022 14th International Conference on Signal Processing Systems, ICSPS 2022. IEEE, s. 809-817 9 s.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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