Projekter pr. år
Abstract
Brain–computer interfaces (BCIs) are successfully used for stroke rehabilitation, but the training is repetitive and patients can lose the motivation to train. Moreover, controlling the BCI may be difficult, which causes frustration and leads to even worse control. Patients might not adhere to the regimen due to frustration and lack of motivation/engagement. The aim of this study was to implement three performance accommodation mechanisms (PAMs) in an online motor imagery-based BCI to aid people and evaluate their perceived control and frustration. Nineteen healthy participants controlled a fishing game with a BCI in four conditions: (1) no help, (2) augmented success (augmented successful BCI-attempt), (3) mitigated failure (turn unsuccessful BCI-attempt into neutral output), and (4) override input (turn unsuccessful BCI-attempt into successful output). Each condition was followed-up and assessed with Likert-scale questionnaires and a post-experiment interview. Perceived control and frustration were best predicted by the amount of positive feedback the participant received. PAM-help increased perceived control for poor BCI-users but decreased it for good BCI-users. The input override PAM frustrated the users the most, and they differed in how they wanted to be helped. By using PAMs, developers have more freedom to create engaging stroke rehabilitation games.
Originalsprog | Engelsk |
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Artikelnummer | 9051 |
Tidsskrift | Sensors |
Vol/bind | 22 |
Udgave nummer | 23 |
ISSN | 1424-8220 |
DOI | |
Status | Udgivet - 22 nov. 2022 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Implementing Performance Accommodation Mechanisms in Online BCI for Stroke Rehabilitation: A Study on Perceived Control and Frustration'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Afsluttet
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Brain-controlled exoskeletons for stroke rehabilitation: Technology transfer from prototype to home use
Jochumsen, M. R. (PI (principal investigator)), Dinesen, B. (Projektdeltager), Hougaard, B. I. (Projektdeltager), Kjær, T. W. (Projektdeltager), Knoche, H. (Projektdeltager), Kidmose, P. (Projektdeltager) & Kristensen, M. S. (Projektdeltager)
01/09/2018 → 31/03/2022
Projekter: Projekt › Forskning
Aktiviteter
- 2 Gæsteforelæsning
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Forskning i Fremtidens Digitale Hjælpemidler
Hougaard, B. I. (Foredragsholder)
24 sep. 2024Aktivitet: Foredrag og mundtlige bidrag › Gæsteforelæsning
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Mapping the landscape of game-based interactions for BCI based rehabilitation
Bastian Ilsø Hougaard (Foredragsholder) & Hendrik Knoche (Foredragsholder)
14 dec. 2021Aktivitet: Foredrag og mundtlige bidrag › Gæsteforelæsning
Publikation
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Modulating Frustration and Agency Using Fabricated Input for Motor Imagery BCIs in Stroke Rehabilitation
Hougaard, B. I., Knoche, H., Kristensen, M. S. & Jochumsen, M. R., 4 jul. 2022, I: IEEE Access. 10, s. 72312-72327 16 s., 9813712.Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning › peer review
Åben adgangFil3 Citationer (Scopus)122 Downloads (Pure) -
How can we help? Towards a design framework for performance-accommodation mechanisms for users struggling with input
Rossau, I. G., Bugge Skammelsen , R., Czapla, J., Hougaard, B. I., Knoche, H. & Jochumsen, M. R., 18 okt. 2021, CHI PLAY 2021 - Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play. New York: Association for Computing Machinery, s. 10-16 7 s.Publikation: Bidrag til bog/antologi/rapport/konference proceeding › Konferenceartikel i proceeding › Forskning › peer review
Åben adgangFil3 Citationer (Scopus)126 Downloads (Pure) -
Who willed it? Decreasing Frustration by Manipulating Perceived Control through Fabricated Input for Stroke Rehabilitation BCI Games
Hougaard, B. I., Rossau, I. G., Czapla, J. J., Miko, M. A., Bugge Skammelsen , R., Knoche, H. & Jochumsen, M., sep. 2021, I: Proceedings of the ACM on Human-Computer Interaction. 5, s. 1-19 19 s.Publikation: Bidrag til tidsskrift › Konferenceartikel i tidsskrift › Forskning › peer review
Åben adgangFil7 Citationer (Scopus)256 Downloads (Pure)