In bits, bytes and stone: Making sense of digital afterlife, remembrance and heritage designs

Jakob Borrits Sabra, Hans Jørgen Andersen

Publikation: Konferencebidrag uden forlag/tidsskriftKonferenceabstrakt til konferenceForskningpeer review

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Resumé

The digital spheres of Information and Communication Technologies (ICT) and Social Network Services (SNS) are influencing 21st. century death. Today the dying and the bereaved attend mourning and remembrance both online and offline. Combined, the cemeteries, web memorials and social network sites constitute parts of an intricately weaved and interrelated network of practices dealing with death, mourning, memorialization and remembrance. Design pioneering company IDEO'S recent failed attempt to 'redesign death' is an example of how delicate and difficult it is to work with digital and symbolic 'death designs'. Urns, coffins, graves, cemeteries, memorials, monuments, websites, applications and software services, whether cut in stone or made of bits, are all influenced by discourses of publics, economics, power, technology and culture. Designers, programmers, stakeholders and potential end-users often do not recognize the need or potential of working with or using, specific 'death-services/products', since they find little or no comfort in contemplating, working or playing around with the concept of death and its life changing consequences. Especially not while being alive and well. Such complexities cannot be successfully integrated by applying company best-practice, team member's 'designerly way of knowing', or textbook design methods within the established design or HCI schools.
This paper proposes an overview of the expanding online market for 'digital death design', a socio-technological research field in need of attention. The paper focuses on a selection of online solutions and prototype services and their affect, influence and impact on what is considered more traditional offline rituals, practices and places (e.g funerary rituals, mourning groups, cemeteries and remembrance walks). Grounded in existential thinking and ethnographic fieldwork the paper discuss both subjective and shared meaning-making practices, emotive behavioral changes, ideas and concepts of memory and legacy afforded by the new digital online solutions and services. In asking whether or not 'digital death design' should be embraced or discouraged, the paper brings to the fore a mapping of abilities for augmentation, expansion, empowerment and opportunity as well as consequence, vulnerability, insensibility, alienation and deterioration of commonly valued socio-cultural normatives concerning death and remembrance. The findings in this paper are contextualized through a qualitative ethnographic research design based on Danish cemetery users and mourners and their different experiences with and attitudes towards new online grief, mourning and remembrance designs, platforms, services and initiatives. Additionally the respondents and interviewees are engaged with a prototype design that encompasses digitally enhanced experiences and interactions regarding mourning, memory and remembrance. The design is situated in a traditional public place of death, the Almen Cemetery of Aalborg in Denmark.
OriginalsprogEngelsk
Publikationsdato26 okt. 2015
Antal sider1
StatusUdgivet - 26 okt. 2015
BegivenhedDigital Existence: Memory, Meaning, Vulnerability - Sigtuna Stiftelsen, Sigtuna, Sverige
Varighed: 26 okt. 201528 okt. 2015
Konferencens nummer: 1
http://et.ims.su.se/activities/#latest-item

Konference

KonferenceDigital Existence
Nummer1
LokationSigtuna Stiftelsen
LandSverige
BySigtuna
Periode26/10/201528/10/2015
Internetadresse

Fingerprint

death
cemetery
memorial
religious behavior
social network
economic power
grief
alienation
dying
field research
monument
Denmark
research planning
best practice
textbook
qualitative research
website
empowerment
communication technology
experience

Emneord

  • Heritage
  • Design
  • Mourning
  • Remembrance
  • Cemeteries
  • Commemoration
  • memorial
  • death
  • dying
  • graveyard
  • culture
  • Digital Technologies

Citer dette

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Sabra, JB & Andersen, HJ 2015, 'In bits, bytes and stone: Making sense of digital afterlife, remembrance and heritage designs' Digital Existence, Sigtuna, Sverige, 26/10/2015 - 28/10/2015, .

In bits, bytes and stone : Making sense of digital afterlife, remembrance and heritage designs. / Sabra, Jakob Borrits; Andersen, Hans Jørgen.

2015. Abstract fra Digital Existence, Sigtuna, Sverige.

Publikation: Konferencebidrag uden forlag/tidsskriftKonferenceabstrakt til konferenceForskningpeer review

TY - ABST

T1 - In bits, bytes and stone

T2 - Making sense of digital afterlife, remembrance and heritage designs

AU - Sabra, Jakob Borrits

AU - Andersen, Hans Jørgen

PY - 2015/10/26

Y1 - 2015/10/26

N2 - The digital spheres of Information and Communication Technologies (ICT) and Social Network Services (SNS) are influencing 21st. century death. Today the dying and the bereaved attend mourning and remembrance both online and offline. Combined, the cemeteries, web memorials and social network sites constitute parts of an intricately weaved and interrelated network of practices dealing with death, mourning, memorialization and remembrance.Design pioneering company IDEO'S recent failed attempt to 'redesign death' is an example of how delicate and difficult it is to work with digital and symbolic 'death designs'. Urns, coffins, graves, cemeteries, memorials, monuments, websites, applications and software services, whether cut in stone or made of bits, are all influenced by discourses of publics, economics, power, technology and culture. Designers, programmers, stakeholders and potential end-users often do not recognize the need or potential of working with or using, specific 'death-services/products', since they find little or no comfort in contemplating, working or playing around with the concept of death and its life changing consequences. Especially not while being alive and well. Such complexities cannot be successfully integrated by applying company best-practice, team member's 'designerly way of knowing', or textbook design methods within the established design or HCI schools. This paper proposes an overview of the expanding online market for 'digital death design', a socio-technological research field in need of attention. The paper focuses on a selection of online solutions and prototype services and their affect, influence and impact on what is considered more traditional offline rituals, practices and places (e.g funerary rituals, mourning groups, cemeteries and remembrance walks). Grounded in existential thinking and ethnographic fieldwork the paper discuss both subjective and shared meaning-making practices, emotive behavioral changes, ideas and concepts of memory and legacy afforded by the new digital online solutions and services. In asking whether or not 'digital death design' should be embraced or discouraged, the paper brings to the fore a mapping of abilities for augmentation, expansion, empowerment and opportunity as well as consequence, vulnerability, insensibility, alienation and deterioration of commonly valued socio-cultural normatives concerning death and remembrance.The findings in this paper are contextualized through a qualitative ethnographic research design based on Danish cemetery users and mourners and their different experiences with and attitudes towards new online grief, mourning and remembrance designs, platforms, services and initiatives. Additionally the respondents and interviewees are engaged with a prototype design that encompasses digitally enhanced experiences and interactions regarding mourning, memory and remembrance. The design is situated in a traditional public place of death, the Almen Cemetery of Aalborg in Denmark.

AB - The digital spheres of Information and Communication Technologies (ICT) and Social Network Services (SNS) are influencing 21st. century death. Today the dying and the bereaved attend mourning and remembrance both online and offline. Combined, the cemeteries, web memorials and social network sites constitute parts of an intricately weaved and interrelated network of practices dealing with death, mourning, memorialization and remembrance.Design pioneering company IDEO'S recent failed attempt to 'redesign death' is an example of how delicate and difficult it is to work with digital and symbolic 'death designs'. Urns, coffins, graves, cemeteries, memorials, monuments, websites, applications and software services, whether cut in stone or made of bits, are all influenced by discourses of publics, economics, power, technology and culture. Designers, programmers, stakeholders and potential end-users often do not recognize the need or potential of working with or using, specific 'death-services/products', since they find little or no comfort in contemplating, working or playing around with the concept of death and its life changing consequences. Especially not while being alive and well. Such complexities cannot be successfully integrated by applying company best-practice, team member's 'designerly way of knowing', or textbook design methods within the established design or HCI schools. This paper proposes an overview of the expanding online market for 'digital death design', a socio-technological research field in need of attention. The paper focuses on a selection of online solutions and prototype services and their affect, influence and impact on what is considered more traditional offline rituals, practices and places (e.g funerary rituals, mourning groups, cemeteries and remembrance walks). Grounded in existential thinking and ethnographic fieldwork the paper discuss both subjective and shared meaning-making practices, emotive behavioral changes, ideas and concepts of memory and legacy afforded by the new digital online solutions and services. In asking whether or not 'digital death design' should be embraced or discouraged, the paper brings to the fore a mapping of abilities for augmentation, expansion, empowerment and opportunity as well as consequence, vulnerability, insensibility, alienation and deterioration of commonly valued socio-cultural normatives concerning death and remembrance.The findings in this paper are contextualized through a qualitative ethnographic research design based on Danish cemetery users and mourners and their different experiences with and attitudes towards new online grief, mourning and remembrance designs, platforms, services and initiatives. Additionally the respondents and interviewees are engaged with a prototype design that encompasses digitally enhanced experiences and interactions regarding mourning, memory and remembrance. The design is situated in a traditional public place of death, the Almen Cemetery of Aalborg in Denmark.

KW - Heritage

KW - Design

KW - Mourning

KW - Remembrance

KW - Cemeteries

KW - Commemoration

KW - memorial

KW - death

KW - dying

KW - graveyard

KW - culture

KW - Digital Technologies

KW - cemeteries

KW - graveyard

KW - churchyard

KW - design

KW - digital design

KW - digital technologies

KW - memorial

KW - memory

KW - culture

KW - meaning

KW - commemoration

KW - remembrance

KW - heritage

M3 - Conference abstract for conference

ER -