Increasing the Perceived Camera Velocity in 3D Racing Games through Camera Attributes and Position

Kristoffer Lind Holm*, Nicolai Kjær Skovhus, Martin Kraus

*Kontaktforfatter

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

1 Citationer (Scopus)
OriginalsprogEngelsk
TitelInteractivity, Game Creation, Design, Learning, and Innovation : 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
RedaktørerAnthony L. Brooks, Eva Brooks
Antal sider8
ForlagSpringer
Publikationsdato2017
Sider121-128
ISBN (Trykt)978-3-319-55833-2
ISBN (Elektronisk)978-3-319-55834-9
DOI
StatusUdgivet - 2017
Begivenhed5th International Conference on Arts and Technology, ArtsIT 2016 and 1st International Conference on Design, Learning and Innovation, DLI 2016 - Esbjerg, Danmark
Varighed: 2 maj 20163 maj 2016

Konference

Konference5th International Conference on Arts and Technology, ArtsIT 2016 and 1st International Conference on Design, Learning and Innovation, DLI 2016
Land/OmrådeDanmark
ByEsbjerg
Periode02/05/201603/05/2016
NavnLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Vol/bind196
ISSN1867-8211

Citationsformater