@inproceedings{a39bf90946284e37a350c74e0e6fb27c,
title = "Increasing the Perceived Camera Velocity in 3D Racing Games through Camera Attributes and Position",
author = "Holm, {Kristoffer Lind} and Skovhus, {Nicolai Kj{\ae}r} and Martin Kraus",
year = "2017",
doi = "10.1007/978-3-319-55834-9_14",
language = "English",
isbn = "978-3-319-55833-2",
series = "Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST",
publisher = "Springer",
pages = "121--128",
editor = "Brooks, {Anthony L.} and Eva Brooks",
booktitle = "Interactivity, Game Creation, Design, Learning, and Innovation",
address = "Germany",
note = "5th International Conference on Arts and Technology, ArtsIT 2016 and 1st International Conference on Design, Learning and Innovation, DLI 2016 ; Conference date: 02-05-2016 Through 03-05-2016",
}