Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game

Jette Møller Jensen, Michelle Hagemann, Patrick Bang Løyche Lausen, Anders Kalsgaard Møller, Markus Löchtefeld

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Resumé

In 2017 it was believed that nearly 50mio people suffered from dementia. Besides the actual patients, the group that is mostly affected by this disease are informal caregivers. Informal caregivers -- people without a formal education in the field of health care -- can suffer from severe physical- and mental health issues due to the changing behaviour of the person with dementia. It has been shown that these can be overcome by giving the caregivers information and guidance about dementia at an early stage of the condition. In this paper we present our investigation of an interactive experience-based Virtual Reality game and how it can inform informal caregivers about symptoms of dementia. Our initial exploration demonstrates the potential that such a game holds in supporting informal caregivers.
OriginalsprogEngelsk
TitelThe Interplay of Data, Technology, Place and People for Smart Learning : Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development
RedaktørerHendrik Knoche, Elvira Popescu, Antonio Cartelli
Antal sider8
Udgivelses stedCham
ForlagSpringer Publishing Company
Publikationsdato2018
Sider125-132
ISBN (Trykt)978-3-319-92021-4
ISBN (Elektronisk)978-3-319-92022-1
DOI
StatusUdgivet - 2018
Begivenhed3rd International Conference on Smart Learning Ecosystems and Regional Development: The interplay of data, technology, place and people - Aalborg University, Aalborg, Danmark
Varighed: 23 maj 201825 maj 2018
http://slerd.org/2018

Konference

Konference3rd International Conference on Smart Learning Ecosystems and Regional Development
LokationAalborg University
LandDanmark
ByAalborg
Periode23/05/201825/05/2018
Internetadresse
NavnSmart Innovation, Systems and Technologies
ISSN2190-3018

Fingerprint

Health care
Virtual reality
Education
Health

Citer dette

Jensen, J. M., Hagemann, M., Lausen, P. B. L., Kalsgaard Møller, A., & Löchtefeld, M. (2018). Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game. I H. Knoche, E. Popescu, & A. Cartelli (red.), The Interplay of Data, Technology, Place and People for Smart Learning: Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development (s. 125-132). Cham: Springer Publishing Company. Smart Innovation, Systems and Technologies https://doi.org/10.1007/978-3-319-92022-1_11
Jensen, Jette Møller ; Hagemann, Michelle ; Lausen, Patrick Bang Løyche ; Kalsgaard Møller, Anders ; Löchtefeld, Markus. / Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game. The Interplay of Data, Technology, Place and People for Smart Learning: Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development. red. / Hendrik Knoche ; Elvira Popescu ; Antonio Cartelli. Cham : Springer Publishing Company, 2018. s. 125-132 (Smart Innovation, Systems and Technologies).
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abstract = "In 2017 it was believed that nearly 50mio people suffered from dementia. Besides the actual patients, the group that is mostly affected by this disease are informal caregivers. Informal caregivers -- people without a formal education in the field of health care -- can suffer from severe physical- and mental health issues due to the changing behaviour of the person with dementia. It has been shown that these can be overcome by giving the caregivers information and guidance about dementia at an early stage of the condition. In this paper we present our investigation of an interactive experience-based Virtual Reality game and how it can inform informal caregivers about symptoms of dementia. Our initial exploration demonstrates the potential that such a game holds in supporting informal caregivers.",
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Jensen, JM, Hagemann, M, Lausen, PBL, Kalsgaard Møller, A & Löchtefeld, M 2018, Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game. i H Knoche, E Popescu & A Cartelli (red), The Interplay of Data, Technology, Place and People for Smart Learning: Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development. Springer Publishing Company, Cham, Smart Innovation, Systems and Technologies, s. 125-132, 3rd International Conference on Smart Learning Ecosystems and Regional Development, Aalborg, Danmark, 23/05/2018. https://doi.org/10.1007/978-3-319-92022-1_11

Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game. / Jensen, Jette Møller; Hagemann, Michelle; Lausen, Patrick Bang Løyche; Kalsgaard Møller, Anders; Löchtefeld, Markus.

The Interplay of Data, Technology, Place and People for Smart Learning: Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development. red. / Hendrik Knoche; Elvira Popescu; Antonio Cartelli. Cham : Springer Publishing Company, 2018. s. 125-132 (Smart Innovation, Systems and Technologies).

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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Jensen JM, Hagemann M, Lausen PBL, Kalsgaard Møller A, Löchtefeld M. Informing Informal Caregivers About Dementia Through an Experience-Based Virtual Reality Game. I Knoche H, Popescu E, Cartelli A, red., The Interplay of Data, Technology, Place and People for Smart Learning: Proceedings of the 3rd International Conference on Smart Learning Ecosystems and Regional Development. Cham: Springer Publishing Company. 2018. s. 125-132. (Smart Innovation, Systems and Technologies). https://doi.org/10.1007/978-3-319-92022-1_11