Projekter pr. år
Abstract
Consumer versions of the passive 360° and stereoscopic omni-directional camera have recently come to market, generating new possibilities for qualitative video data collection. This paper discusses some of the methodological issues raised by collecting, manipulating and analysing complex video data recorded with 360° cameras and ambisonic microphones. It also reports on the development of a simple, yet powerful prototype to support focused engagement with such 360° recordings of a scene. The paper proposes that we ‘inhabit’ video through a tangible interface in virtual reality (VR) in order to explore complex spatial video and audio recordings of a single scene in which social interaction took place. The prototype is a software package called AVA360VR (‘Annotate, Visualise, Analyse 360° video in VR’). The paper is illustrated through a number of video clips, including a composite video of raw and semi-processed multi-cam recordings, a 360° video with spatial audio, a video comprising a sequence of static 360° screenshots of the AVA360VR interface, and a video comprising several screen capture clips of actual use of the tool. The paper discusses the prototype’s development and its analytical possibilities when inhabiting spatial video and audio footage as a complementary mode of re-presenting, engaging with, sharing and collaborating on interactional video data.
Originalsprog | Engelsk |
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Tidsskrift | Social Interaction. Video-Based Studies of Human Sociality |
Vol/bind | 2 |
Udgave nummer | 1 |
DOI | |
Status | Udgivet - 5 nov. 2018 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Inhabiting Spatial Video and Audio Data: Towards a Scenographic Turn in the Analysis of Social Interaction'. Sammen danner de et unikt fingeraftryk.Projekter
- 2 Igangværende
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AVA360VR: Annotate, Visualise, Analysis 360 Video in Virtual Reality
McIlvenny, P. B. (PI (principal investigator)), Davidsen, J. (CoPI), Kovács, A. B. (Projektdeltager), Tanderup, S. H. (Projektdeltager) & Christensen, N. H. (Projektdeltager)
15/10/2017 → …
Projekter: Projekt › Forskning
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Big Video
McIlvenny, P. B. (PI (principal investigator)) & Davidsen, J. (PI (principal investigator))
01/09/2016 → …
Projekter: Projekt › Forskning
Aktiviteter
- 1 Konferenceoplæg
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Invited Keynote: To screen or not to screen? Exploring transplanarity, volumetricity, hapticity and virtuality for video-based qualitative research
McIlvenny, P. B. (Oplægsholder)
2 jul. 2020Aktivitet: Foredrag og mundtlige bidrag › Konferenceoplæg
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AVA360VR: Annotate, Visualise, Analyse 360 Video in Virtual Reality
McIlvenny, P. B. (Udvikler), Davidsen, J. G. (Producent), Kovács, A. B. (Udvikler), Christensen, N. H. (Udvikler) & Tanderup, S. H. (Udvikler), 20 maj 2021Publikation: Bidrag der ikke har en tekstform › Softwareprogram › Forskning
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Lego Project Data: An Open Data Archive for Qualitative Video Research
Davidsen, J. G., Thomsen, M. & McIlvenny, P. B., 1 dec. 2020, I: QuiViRR: Qualitative Video Research Reports. 1, a0003.Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning
Åben adgang -
New Technology and Tools to Enhance Collaborative Video Analysis in Live ‘Data Sessions’
McIlvenny, P. B., 1 dec. 2020, I: QuiViRR: Qualitative Video Research Reports. 1, 24 s., a0001.Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning
Åben adgang