Interactive Environment for Testing SfM Image Capture Configurations

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

9 Downloads (Pure)

Resumé

In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time
OriginalsprogEngelsk
TitelProceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
Antal sider5
ForlagSCITEPRESS Digital Library
Publikationsdato27 feb. 2019
Sider317-322
ISBN (Elektronisk)978-989-758-354-4
DOI
StatusUdgivet - 27 feb. 2019
Begivenhed14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (Visigrapp 2019) - Prague, Tjekkiet
Varighed: 25 feb. 201927 feb. 2019

Konference

Konference14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (Visigrapp 2019)
LandTjekkiet
ByPrague
Periode25/02/201927/02/2019

Fingerprint

Product design
Lighting
Cameras
Scanning
Hardware
Testing
Industry

Citer dette

Nikolov, I. A., & Madsen, C. B. (2019). Interactive Environment for Testing SfM Image Capture Configurations. I Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (s. 317-322). SCITEPRESS Digital Library. https://doi.org/10.5220/0007566703170322
Nikolov, Ivan Adriyanov ; Madsen, Claus Brøndgaard. / Interactive Environment for Testing SfM Image Capture Configurations. Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library, 2019. s. 317-322
@inproceedings{d87d94e969bd43c496aea5e26be79f58,
title = "Interactive Environment for Testing SfM Image Capture Configurations",
abstract = "In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time",
keywords = "SfM, Structure from Motion, 3D reconstruction, interactive environment;, Simulation, Unity, Evaluation",
author = "Nikolov, {Ivan Adriyanov} and Madsen, {Claus Br{\o}ndgaard}",
year = "2019",
month = "2",
day = "27",
doi = "10.5220/0007566703170322",
language = "English",
pages = "317--322",
booktitle = "Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications",
publisher = "SCITEPRESS Digital Library",

}

Nikolov, IA & Madsen, CB 2019, Interactive Environment for Testing SfM Image Capture Configurations. i Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library, s. 317-322, 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (Visigrapp 2019), Prague, Tjekkiet, 25/02/2019. https://doi.org/10.5220/0007566703170322

Interactive Environment for Testing SfM Image Capture Configurations. / Nikolov, Ivan Adriyanov; Madsen, Claus Brøndgaard.

Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library, 2019. s. 317-322.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

TY - GEN

T1 - Interactive Environment for Testing SfM Image Capture Configurations

AU - Nikolov, Ivan Adriyanov

AU - Madsen, Claus Brøndgaard

PY - 2019/2/27

Y1 - 2019/2/27

N2 - In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time

AB - In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time

KW - SfM

KW - Structure from Motion

KW - 3D reconstruction

KW - interactive environment;

KW - Simulation

KW - Unity

KW - Evaluation

U2 - 10.5220/0007566703170322

DO - 10.5220/0007566703170322

M3 - Article in proceeding

SP - 317

EP - 322

BT - Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications

PB - SCITEPRESS Digital Library

ER -

Nikolov IA, Madsen CB. Interactive Environment for Testing SfM Image Capture Configurations. I Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library. 2019. s. 317-322 https://doi.org/10.5220/0007566703170322