Interactive Environment for Testing SfM Image Capture Configurations

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Resumé

In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time
OriginalsprogEngelsk
TitelProceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
ForlagSCITEPRESS Digital Library
Publikationsdato27 feb. 2019
DOI
StatusUdgivet - 27 feb. 2019
Begivenhed14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (Visigrapp 2019) - Prague, Tjekkiet
Varighed: 25 feb. 201927 feb. 2019

Konference

Konference14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (Visigrapp 2019)
LandTjekkiet
ByPrague
Periode25/02/201927/02/2019

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Product design
Lighting
Cameras
Scanning
Hardware
Testing
Industry

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    Nikolov, I. A., & Madsen, C. B. (2019). Interactive Environment for Testing SfM Image Capture Configurations. I Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications SCITEPRESS Digital Library. https://doi.org/10.5220/0007566703170322
    Nikolov, Ivan Adriyanov ; Madsen, Claus Brøndgaard. / Interactive Environment for Testing SfM Image Capture Configurations. Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library, 2019.
    @inproceedings{d87d94e969bd43c496aea5e26be79f58,
    title = "Interactive Environment for Testing SfM Image Capture Configurations",
    abstract = "In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time",
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    Nikolov, IA & Madsen, CB 2019, Interactive Environment for Testing SfM Image Capture Configurations. i Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library, Prague, Tjekkiet, 25/02/2019. https://doi.org/10.5220/0007566703170322

    Interactive Environment for Testing SfM Image Capture Configurations. / Nikolov, Ivan Adriyanov; Madsen, Claus Brøndgaard.

    Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library, 2019.

    Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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    AU - Madsen, Claus Brøndgaard

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    N2 - In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time

    AB - In recent years 3D reconstruction has become an important part of the manufacturing industry, product design, digital cultural heritage preservation, etc. Structure from Motion (SfM) is widely adopted, since it does not require specialized hardware and easily scales with the size of the scanned object. However, one of the drawbacks of SfM is the initial time and resource investment required for setting up a proper scanning environment and equipment, such as proper lighting and camera, number of images, the need of green screen, etc, as well as to determine if an object can be scanned successfully. This is why we propose a simple solution for approximating the whole capturing process. This way users can test fast and effortlessly different capturing setups. We introduce a visual indicator on how much of the scanned object is captured with each image in our environment, giving users a better idea of how many images would be needed. We compare the 3D reconstruction created from images from our solution, with ones created from rendered images using Autodesk Maya and V-Ray. We demonstrate that we provide comparable reconstruction accuracy at a fraction of the time

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    Nikolov IA, Madsen CB. Interactive Environment for Testing SfM Image Capture Configurations. I Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SCITEPRESS Digital Library. 2019 https://doi.org/10.5220/0007566703170322