Projekter pr. år
Abstract
This paper reports on an exploratory study that investigates 16 elementary school children’s interaction with two different mediums for creativity, LEGO® bricks and paper collages, drawing on the previous creativity assessment test carried out by Amabile [1]. The study is based in a playful learning theoretical framework that is reflected in the means for analyzing the video material inspired by Price, Rogers, Scaife, Stanton and Neale [2]. The findings showed that the children explored the two mediums to the same degree, but that they were more structured in their planning and division on labor when working with LEGO bricks. It was also evident that the children assigned preconceived affordances to the two mediums. The results from this study should feed into to a technology enhanced playful learning environment and these are the initial steps in the design process.
Originalsprog | Engelsk |
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Titel | Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge Lecture Notes in Computer Science Volume 8514, 2014, pp 233-244 : 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II |
Redaktører | Constantine Stephanidis, Margherita Antona |
Antal sider | 12 |
Forlag | Springer VS |
Publikationsdato | 20 jun. 2014 |
Sider | 233-244 |
ISBN (Trykt) | 978-3-319-07439-9 |
ISBN (Elektronisk) | 978-3-319-07440-5 |
DOI | |
Status | Udgivet - 20 jun. 2014 |
Begivenhed | HCII 2014: Human Computer Interaction - Crete, Creta Maris, Heraklion, Grækenland Varighed: 22 jun. 2014 → 27 jun. 2014 |
Konference
Konference | HCII 2014 |
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Lokation | Crete |
Land/Område | Grækenland |
By | Creta Maris, Heraklion |
Periode | 22/06/2014 → 27/06/2014 |
Navn | Lecture Notes in Computer Science |
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ISSN | 0302-9743 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Medium for Children’s Creativity: A Case Study of Artifact’s Influence'. Sammen danner de et unikt fingeraftryk.Projekter
- 1 Afsluttet
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Playful Learning: PLAYFUL LEARNING, INNOVATION AND KNOWLEDGE – DIGITAL MULTIMODAL PLAY IN KINDERGARTEN
Brooks, E. & Borum, N.
01/10/2014 → 31/12/2014
Projekter: Projekt › Forskning