MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game

Rasmus Rosenqvist, Jannik Boldsen, Eleftherios Papachristou, Timothy Robert Merritt

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

1 Citation (Scopus)

Resumé

Smartphones support gaming, social networking, real-time communication, and individualized experiences. Children and parents often take part in digital experiences with distant friends while isolating themselves from co-present family members. We present MeteorQuest, which is a mobile social game system aimed to bring the family together for location-specific game experiences through physical play. The system supports group navigation by mapping screen brightness to the proximity to various in-game targets. Mini-game stages were designed together with interaction designers to encourage physical and social interaction between the players through group puzzles, physical challenges of dexterity and proxemics play. We conducted an exploratory study with three families to gain insights into how families respond to mobile social game features. We studied their socio-spatial arrangements during play and navigation using the lens of proxemics play and provide implications for the design of proxemic interactions and play experiences with families.
OriginalsprogEngelsk
TitelCHI PLAY '18 Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
Antal sider12
Udgivelses stedNew York, NY, USA
ForlagAssociation for Computing Machinery
Publikationsdato2018
Sider439-450
ISBN (Trykt)978-1-4503-5624-4
DOI
StatusUdgivet - 2018
Begivenhed 2018 Annual Symposium on Computer-Human Interaction in Play - Melbourne, Australien
Varighed: 28 okt. 201831 okt. 2018

Konference

Konference 2018 Annual Symposium on Computer-Human Interaction in Play
LandAustralien
ByMelbourne
Periode28/10/201831/10/2018

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Citer dette

Rosenqvist, R., Boldsen, J., Papachristou, E., & Merritt, T. R. (2018). MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. I CHI PLAY '18 Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play (s. 439-450). New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3242671.3242685
Rosenqvist, Rasmus ; Boldsen, Jannik ; Papachristou, Eleftherios ; Merritt, Timothy Robert. / MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. CHI PLAY '18 Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA : Association for Computing Machinery, 2018. s. 439-450
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Rosenqvist, R, Boldsen, J, Papachristou, E & Merritt, TR 2018, MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. i CHI PLAY '18 Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, New York, NY, USA, s. 439-450, 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, Australien, 28/10/2018. https://doi.org/10.1145/3242671.3242685

MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. / Rosenqvist, Rasmus; Boldsen, Jannik; Papachristou, Eleftherios; Merritt, Timothy Robert.

CHI PLAY '18 Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA : Association for Computing Machinery, 2018. s. 439-450.

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

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Rosenqvist R, Boldsen J, Papachristou E, Merritt TR. MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. I CHI PLAY '18 Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA: Association for Computing Machinery. 2018. s. 439-450 https://doi.org/10.1145/3242671.3242685