Multiplayer Game for DDoS Attacks Resilience in Ad Hoc Networks

Antonis Mikalas, Nikos Komninos, Neeli R. Prasad

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12 Citationer (Scopus)

Abstract

This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad hoc networks. The multiplayer game is based on game theory and cryptographic puzzles. We divide requests from nodes into separate groups which decreases the ability of malicious nodes to cooperate with one another in order to effectively make a DDoS attack. Finally, through our experiments we have shown that the total overhead of the multiplayer game as well as the the total time that each node needs to be served is affordable for devices that have limited resources and for environments like ad hoc networks where nodes must exchange information really fast.
OriginalsprogEngelsk
Titel2nd International Conference on Wireless Communications, Vehicular Technology, Information Theory and Aerospace & Electronic Systems (WirelessVitae2011)
Antal sider5
ForlagIEEE Computer Society Press
Publikationsdato2011
ISBN (Trykt)978-1-4577-0786-5
DOI
StatusUdgivet - 2011
BegivenhedWireless VITAE - Chennai, Indien
Varighed: 28 feb. 20113 apr. 2011

Konference

KonferenceWireless VITAE
Land/OmrådeIndien
ByChennai
Periode28/02/201103/04/2011

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