Projekter pr. år
Abstract
We present a framework for creating photo-realism of three-dimensional augmented objects, as well as a perceptual evaluating of the scenes. A setup utilizing different lighting conditions is created. Different parameters affecting the realism are evaluated. These are camera artefacts, shadows, number of lights for shading, highlights and geometry. The results show that silhouettes of the shadows and the geometry, and highlights on specular objects are important, as well as the simulation of noise, for creating a photo-realistic augmentation. Furthermore, a side by side comparison is conducted to verify that it is possible to render a virtual object in real-time, which is perceived as real under the best conditions.
Originalsprog | Engelsk |
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Titel | Proceedings of GRAPP 2014: International Conference on Computer Graphics Theory and Applications |
Antal sider | 10 |
Forlag | Institute for Systems and Technologies of Information, Control and Communication |
Publikationsdato | 5 jan. 2014 |
Sider | 377-386 |
DOI | |
Status | Udgivet - 5 jan. 2014 |
Begivenhed | International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications: VISAPP 2014 - Lisbon, Portugal Varighed: 5 jan. 2014 → 8 jan. 2014 |
Konference
Konference | International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications |
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Land/Område | Portugal |
By | Lisbon |
Periode | 05/01/2014 → 08/01/2014 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'Perceptual Evaluation of Photo-Realism in Real-Time 3D Augmented Reality'. Sammen danner de et unikt fingeraftryk.Projekter
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Projekter: Projekt › Forskning
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