Abstract
We present a novel physics-based concatenative sound synthesis (CSS) methodology for congruent interactions across physical, graphical, aural and haptic modalities in Virtual Environments. Navigation in aural and haptic corpora of annotated audio units is driven by user interactions with highly realistic photogrammetric based models in a game engine, where automated and interactive positional, physics and graphics data are supported. From a technical perspective, the current contribution expands existing CSS frameworks in avoiding mapping or mining the annotation data to real-time performance attributes, while guaranteeing degrees of novelty and variation for the same gesture.
Originalsprog | Engelsk |
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Titel | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
Antal sider | 4 |
Forlag | IEEE |
Publikationsdato | mar. 2020 |
Sider | 376-379 |
Artikelnummer | 9090655 |
ISBN (Trykt) | 978-1-7281-6533-2 |
ISBN (Elektronisk) | 978-1-7281-6532-5 |
DOI | |
Status | Udgivet - mar. 2020 |
Begivenhed | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 - Atlanta, USA Varighed: 22 mar. 2020 → 26 mar. 2020 |
Konference
Konference | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 |
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Land/Område | USA |
By | Atlanta |
Periode | 22/03/2020 → 26/03/2020 |