Abstrakt
This paper proposes a multisensory simulation of a tromba marina -- a bowed string instrument in virtual reality. The auditory feedback is generated by an accurate physical model, the haptic feedback is provided by the PHANTOM Omni, and the visual feedback is rendered through an Oculus Rift CV1 head-mounted display (HMD). Moreover, a user study exploring the experience of interacting with a virtual bowed string instrument is presented, as well as evaluating the playability of the system. The study comprises of both qualitative (observations, think aloud and interviews) and quantitative (survey) data collection methods. The results indicate that the implementation was successful, offering participants realistic feedback, as well as a satisfactory multisensory experience, allowing them to use the system as a musical instrument.
Originalsprog | Engelsk |
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Titel | Proceedings of the 17th Sound and Music Computing Conference |
Redaktører | Simone Spagnol, Andrea Valle |
Antal sider | 8 |
Forlag | Axea sas/SMC Network |
Publikationsdato | jun. 2020 |
Sider | 300-307 |
ISBN (Elektronisk) | 978-88-945415-0-2 |
DOI | |
Status | Udgivet - jun. 2020 |
Begivenhed | 17th Sound and Music Computing Conference - Torino, Italien Varighed: 24 jun. 2020 → 26 jun. 2020 Konferencens nummer: 17 https://smc2020torino.it/uk/ |
Konference
Konference | 17th Sound and Music Computing Conference |
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Nummer | 17 |
Land | Italien |
By | Torino |
Periode | 24/06/2020 → 26/06/2020 |
Internetadresse |
Navn | Proceedings of the Sound and Music Computing Conference |
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ISSN | 2518-3672 |