Abstract
Musical confidence and beat synchronisation skills are explored before and after playing the custom made multiplayer game, Rhythm Rangers. Timing variability is evaluated comparing scores from a repeated baseline test, preand post-game. A qualitative questionnaire assessing musical sophistication, behaviours, and confidence is used for
correlation. Participants synchronise claps at quarter-note
level to audio loops of varying rhythmic complexity from
metronome, to complex syncopated break-beat. The setup
comprises bespoke wearable controllers and software integrating multi-sensor microcontrollers (ESP32), a microcomputer (Raspberry Pi), and a visual programming language (Pure Data). Baseline test results indicate better
overall beat synchronisation to drum loops compared to a
metronome—similar results were found for game scores
where the average standard deviation (SD) was highest for
the metronome. Average drift variability showed a downward trend for both baseline test loops (metronome and
simple drum loop). Total average SD decreased with relation to the amount of rhythmic information in the loops
until the complex break-beat. Little correlation between
the qualitative data and the participant’s performance during the experiment was found. Dependant samples T-test
for the simple drum loop showed a significant effect (t =
−2, 48, p < 0.05). No significant effect for the metronome
(t = 0.03, p < 0.05) when comparing the baseline test before and after the game. Participants with least or no improvement found the game most challenging; higher game
scores showed the least improvement; less experience with
rhythm games showed the most improvement. All participants claimed to have had fun and enjoyed themselves
while playing the game.
Originalsprog | Engelsk |
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Titel | Proceedings of the 17th Sound and Music Computing Conference |
Redaktører | Simone Spagnol, Andrea Valle |
Antal sider | 8 |
Udgivelsessted | Torino |
Forlag | Axea sas/SMC Network |
Publikationsdato | 2020 |
Sider | 220-227 |
ISBN (Elektronisk) | 978-88-945415-0-2 |
DOI | |
Status | Udgivet - 2020 |
Begivenhed | 17th Sound and Music Computing Conference - Torino, Italien Varighed: 24 jun. 2020 → 26 jun. 2020 Konferencens nummer: 17 https://smc2020torino.it/uk/ |
Konference
Konference | 17th Sound and Music Computing Conference |
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Nummer | 17 |
Land/Område | Italien |
By | Torino |
Periode | 24/06/2020 → 26/06/2020 |
Internetadresse |
Navn | Proceedings of the Sound and Music Computing Conference |
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ISSN | 2518-3672 |